There are two things in game that are main survival keys: Speed and HP.
This means that if item improves either it goes in very high in value.
Unfortunately high CON is relatively rare outside of rings and if there is an equipment slot that has only one or two items that give that bonus, it is guaranteed that that item is being used there. Notable example is Thorin. It is only shield that gives CON bonus, and in addition to that that bonus is a big one, with competition being weak at best compared to it (think about it: only shields of preservation are real competition, and if you are lacking CON, can you really even consider using those over Thorin?). So that makes Thorin a no-brainer.
Other examples of high CON items are Caspanion, Crowns of might, Gondor, Dor-Lomin and Hammerhand. Cambeleg for handgear with only one competition: Fingolfin, but Cambeleg is almost always preferred for STR and CON bonus over Fingolfin DEX bonus even that it has only +2 PVAL.
This made me thinking, maybe problem with CON having too high value is not with the gear but with CON itself. How about lowering effect of CON to HP and make clvl affect more, so that at clvl 50 with maxed CON you still have same HP. This makes also character development a bit higher priority than just getting best possible equipment.
(on the side note: how about magi staves that are weapons instead of staves with charges with 1d2 damage dice, but with PVAL to increase mana? Just like handgear without DEX/FA reduce mana, these would increase it? Great for mages and priests, bad for anybody else).
This means that if item improves either it goes in very high in value.
Unfortunately high CON is relatively rare outside of rings and if there is an equipment slot that has only one or two items that give that bonus, it is guaranteed that that item is being used there. Notable example is Thorin. It is only shield that gives CON bonus, and in addition to that that bonus is a big one, with competition being weak at best compared to it (think about it: only shields of preservation are real competition, and if you are lacking CON, can you really even consider using those over Thorin?). So that makes Thorin a no-brainer.
Other examples of high CON items are Caspanion, Crowns of might, Gondor, Dor-Lomin and Hammerhand. Cambeleg for handgear with only one competition: Fingolfin, but Cambeleg is almost always preferred for STR and CON bonus over Fingolfin DEX bonus even that it has only +2 PVAL.
This made me thinking, maybe problem with CON having too high value is not with the gear but with CON itself. How about lowering effect of CON to HP and make clvl affect more, so that at clvl 50 with maxed CON you still have same HP. This makes also character development a bit higher priority than just getting best possible equipment.
(on the side note: how about magi staves that are weapons instead of staves with charges with 1d2 damage dice, but with PVAL to increase mana? Just like handgear without DEX/FA reduce mana, these would increase it? Great for mages and priests, bad for anybody else).
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