Has anyone put together a master list of the artifacts in 3.2 Vanilla with their powers? I would think the easiest way would be a spreadsheet with names of artifacts on one axis and powers on the other.
Artifacts in 3.2 (Master List)
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You can create your own spoiler list.
Start a new character, enter wizard mode bei CTRL-a and press "
You get a choice for a couple of spoiler files to be created including artifacts.
The files will be placed in \lib\user.
Don't play that character though, the save file will be marked as "cheated".Comment
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Once my character get sufficiently powerful that equipment choices become a headache, I create a spreadsheet to track all my equipment (equip/inven/home). It makes it easy to see which items have which properties, though creating and maintaining it with all the better stuff found and lesser stuff discarded is kind of a pain. It would be awesome if someone wrote a script that would analyze a dump, giggity, and do this automatically.
I don't know of any such spreadsheet for artifacts, nor do I see how it would be helpful to game play.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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Yes, it used linear programming to find a quasi-optimal gear arrangement.
Earlier I had written a simpler script to find optimal resist coverage in python.Comment
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It's here, and I am one of the authors. The project more or less died out due to lack of users and consensus on the weights.
Also, probably linearity of the constraints is too much a heavy assumption.
Actually, as already noted here, one of the most challenging tasks is writing a functional chardump parser. It would be great if Angband included the possibility to output chardumps in a more machine-friendly format such as the dreaded XML. I've never been exceedingly familiar with the codebase, but it could be a nice project to start when I have some free time (which might well translate to "never"
).
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Dive fast, die young, leave a high-CHA corpse.Comment
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If beauty is in the eye of the beholder, then why are beholders so freaking ugly?Comment
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