OOD objects too common?

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  • d_m
    replied
    Originally posted by PowerDiver
    I don't know about OoD objects, but OoD monsters are insane. I detected a great wyrm of balance in a vault in the 30's, maybe DL36. When the anti-strategy people implement "all D's detect alike" that will be a source of unavoidable instakill.
    What kind of vault? If you were on dungeon level 39 and hit a vault that had an "8" square then a level 79 monster wouldn't be unreasonable.

    EDIT: Also, I don't think it's a foregone conclusion that all (or any) detection will be changed to the "generic D" plan... although I know that some people do want to try it out.

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  • PowerDiver
    replied
    Originally posted by Derakon
    As for OoD objects, I can't say that my observations match yours, but that doesn't mean they're invalid. *shrug*
    I don't know about OoD objects, but OoD monsters are insane. I detected a great wyrm of balance in a vault in the 30's, maybe DL36. When the anti-strategy people implement "all D's detect alike" that will be a source of unavoidable instakill.

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  • Derakon
    replied
    This is what staves of teleportation are for. That and not casting Phase Door when you're in danger of being sent into a pit.

    As for OoD objects, I can't say that my observations match yours, but that doesn't mean they're invalid. *shrug*

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  • Philip
    replied
    I was surrounded, I hadn't actually cleared the pit much and was fleeing and had to phase, and got surrounded. Fighting does not work well when offensive capabilities are mage level 28 melee with one blow at 4d3 (+8,+8). Also, molds and jelly's have lot's of hitpoints.

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  • Timo Pietilä
    replied
    Originally posted by Philip
    I hate confusion attacks every turn until my potions run out and I die. Not an umber hulk surprisingly, but a jelly pit i phased into. I'd like some feedback on what you think.
    You can fight while confused. You just not necessarily move at the intended direction. You should have fought until you step into grid which does not have confuser.

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  • Philip
    started a topic OOD objects too common?

    OOD objects too common?

    It seems I am finding OOD objects too often. Is it a consequence of the attack on junk or is the chance of OOD the same. My character found a pot of EXP on 16 after finding an executioners sword on dlevel 7. He's dead, a mage. I hate confusion attacks every turn until my potions run out and I die. Not an umber hulk surprisingly, but a jelly pit i phased into. I'd like some feedback on what you think.
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