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  • Kiyoshi Aman
    Rookie
    • Apr 2007
    • 18

    #16
    Someone's been playing Nethack, it seems.

    But yeah, curses on nonbad things is a nice thing. Is there a possibility for items to have multiple {tags} on them [e.g., {cursed,excellent}], or would that be distracting?
    "The Earth...is for the living. The dead have neither rights nor powers on it." -- Thomas Jefferson
    "Aim above morality. Be not simply good, be good for something." -- Mark Twain

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    • dionysian
      Apprentice
      • Apr 2007
      • 68

      #17
      wasn't there something like terrible for that
      Oh, Mr. Speaker, I had underestimated the tenderness of the feelings of the members opposite.
      --Barney Frank

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      • Faust
        Adept
        • Apr 2007
        • 113

        #18
        You could use different titles for different things e.g. Flail (+2, +5) {Jaded}, Flail (-2, -5) {Cursed}.
        wasn't there something like terrible for that
        Excellent Cursed items e.g. Flail of Morgul are marked terrible I think but only with strong ID.
        Last edited by Faust; April 25, 2007, 00:48.

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        • PowerDiver
          Prophet
          • Mar 2008
          • 2782

          #19
          Originally posted by Nick
          Priests can effectively detect cursed stuff by throwing it on the floor and orbing it.
          In the new model, where {cursed} != BAD, they should reveal the curse without destroying the object.

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