RandArts: total artifact count?

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  • Chud
    Swordsman
    • Jun 2010
    • 309

    RandArts: total artifact count?

    Does randarts increase the overall number of artifacts in the game? I would imagine so, if they are generated on the fly; in a standard artifacts game there is somewhere a list of all the artifacts that exist, but in a randarts game the number of artifacts is theoretically unlimited, right?

    Having found a phial, might I find additional ones during the game? I'm guessing so, even though (I believe) Galadriel is the only phial that exists in the standard artifacts game.
  • camlost
    Sangband 1.x Maintainer
    • Apr 2007
    • 523

    #2
    Originally posted by Chud
    Does randarts increase the overall number of artifacts in the game? I would imagine so, if they are generated on the fly; in a standard artifacts game there is somewhere a list of all the artifacts that exist, but in a randarts game the number of artifacts is theoretically unlimited, right?

    Having found a phial, might I find additional ones during the game? I'm guessing so, even though (I believe) Galadriel is the only phial that exists in the standard artifacts game.
    I'm pretty sure you get the same number either way.
    a chunk of Bronze {These look tastier than they are. !E}
    3 blank Parchments (Vellum) {No french novels please.}

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    • ewert
      Knight
      • Jul 2009
      • 707

      #3
      They are generated at birth, so it is a finite number just like standarts.

      Though I would like to have a "it is lost, regenerate a new randart" gameplay myself. That way you can just keep farming for that insane gear forever and ever ... for some of us that is fun.

      Comment

      • Magnate
        Angband Devteam member
        • May 2007
        • 5110

        #4
        Originally posted by ewert
        They are generated at birth, so it is a finite number just like standarts.
        In fact it's precisely the same number, as they are randomised on a one for one basis.
        Though I would like to have a "it is lost, regenerate a new randart" gameplay myself. That way you can just keep farming for that insane gear forever and ever ... for some of us that is fun.
        Well, that's what git is for - if you build it, they will come ...
        "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

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        • fizzix
          Prophet
          • Aug 2009
          • 3025

          #5
          Well there are something like 128 artifacts. Even with the crazy current randart drop rates, I don't think I've seen more than 90. Either way, I've never completely exhausted the set, so from my perspective, they are infinite. The only place where they aren't possibly infinite is light sources, rings and amulets. Since you know exactly how many of each there are, there is a reasonable chance of finding all of them in any given game.

          Once I'm finding only 40-50 a game, they'll seem much more infinite.

          Comment

          • ewert
            Knight
            • Jul 2009
            • 707

            #6
            Except the less there are left, less chances an artifact is created (must fit base item type, yes?). Thus it is no wonder one can not really find them all, as after a while the chances of getting an artifact is really slim.

            If a thrown away artifact gets the slot regenerated with a new artifact, then the overall artifact finding chance remains somewhat stable. And you could keep on farming, and farming, and farming away.

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            • Magnate
              Angband Devteam member
              • May 2007
              • 5110

              #7
              Originally posted by fizzix
              Well there are something like 128 artifacts. Even with the crazy current randart drop rates, I don't think I've seen more than 90. Either way, I've never completely exhausted the set, so from my perspective, they are infinite. The only place where they aren't possibly infinite is light sources, rings and amulets. Since you know exactly how many of each there are, there is a reasonable chance of finding all of them in any given game.

              Once I'm finding only 40-50 a game, they'll seem much more infinite.
              I think the OP was talking about infinite generation, not infinite drops.

              You'll be pleased to know that the "crazy" drop rates are fixed in staging. I'm hoping they'll make it into tonight's nightly.
              "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

              Comment

              • fizzix
                Prophet
                • Aug 2009
                • 3025

                #8
                Originally posted by Magnate
                I think the OP was talking about infinite generation, not infinite drops.
                I know. But from the game player's perspective all that matters is how many artifacts the player sees. Whether there's 100 or 1000 or 100000 doesn't really matter if the player only sees 40.

                Originally posted by magnate
                You'll be pleased to know that the "crazy" drop rates are fixed in staging. I'm hoping they'll make it into tonight's nightly.
                I am

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                • Derakon
                  Prophet
                  • Dec 2009
                  • 9022

                  #9
                  Some variants do randarts as infinite artifacts, generally in addition to the standard artifact set. Zangband started that concept, IIRC, and ToME 2 continued it.

                  Comment

                  • Magnate
                    Angband Devteam member
                    • May 2007
                    • 5110

                    #10
                    Originally posted by Derakon
                    Some variants do randarts as infinite artifacts, generally in addition to the standard artifact set. Zangband started that concept, IIRC, and ToME 2 continued it.
                    Sang has both fixedarts and randarts, but I don't know if the latter are infinite.
                    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

                    Comment

                    • topazg
                      Scout
                      • Nov 2010
                      • 32

                      #11
                      Posband has fixedarts and randarts also, the latter of which are infinite.

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