I have played a variant (forgot the name) where they implemented fixed diameter circle detection, and it was a massive pain. You could never be sure if you're currently in detected area or not. The messages popping up to tell you you're on border were massively annoying. And the visual aid was a poisonously pink background color of dungeon.
Now this could be implemented real nice with tiles, where you would draw a thin red line between the tiles. But in ASCII, I'm yet to see a workable solution.
Now this could be implemented real nice with tiles, where you would draw a thin red line between the tiles. But in ASCII, I'm yet to see a workable solution.
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