Default red permanent walls. Blue instead?

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  • Timo Pietilä
    Prophet
    • Apr 2007
    • 4096

    Default red permanent walls. Blue instead?

    Hello again.

    Does anybody like the red wall windows font-win.prf has? I changed that to light blue that looks a bit like steel wall in my copy.

    # Permanent rock (dark red : solid block)

    F:60:4:127 -> F:60:26:127
    F:61:4:127 -> F:61:26:127
    F:62:4:127 -> F:62:26:127
    F:63:4:127 -> F:63:26:127


    If people agree I would like to suggest that is made official.
  • ewert
    Knight
    • Jul 2009
    • 702

    #2
    It's red? =P I always thought the current one looks brownish ...

    Comment

    • Timo Pietilä
      Prophet
      • Apr 2007
      • 4096

      #3
      Originally posted by ewert
      It's red? =P I always thought the current one looks brownish ...
      Apparently default fonts "#" and "%" and so on have brown "#" as permanent walls. However if you switch to solid blocks it turns to dark red, a bit like fire truck color. Town looks really wild with it.

      Comment

      • Lord Fell
        Apprentice
        • Oct 2010
        • 89

        #4
        I switched to that cool blue too. I find it easier on the eyes, and it looks like steel, or maybe marble. It's an appropriate colour for permanent rock.

        Comment

        • will_asher
          DaJAngband Maintainer
          • Apr 2007
          • 1124

          #5
          Doing this on my computer causes the permanent walls to turn invisible, so I switched it back to brown #7 (which is what DJA uses)
          Will_Asher
          aka LibraryAdventurer

          My old variant DaJAngband:
          http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

          Comment

          • Timo Pietilä
            Prophet
            • Apr 2007
            • 4096

            #6
            Originally posted by will_asher
            Doing this on my computer causes the permanent walls to turn invisible, so I switched it back to brown #7 (which is what DJA uses)
            Which version are you playing? It requires one of the newer versions with extended colors to work.

            Comment

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