Just an idea about teleport other. Currently it is a bit overpowered because you can get rid of every monster with it. That's fine by me, but there is an issue with too easy GV clearing.
So: How about we make teleport other to teleport away also items that are in beam path? You can still get rid of that too-hard-to-handle monster, but with cost of searching that item it was guarding. CGV-levels would become pretty interesting after few TO:s.
Also I would like to see GV:s protect monsters against earthquake, banishment, mass banishment and *destruction*. No more easy artifact loot without any risk involved.
So: How about we make teleport other to teleport away also items that are in beam path? You can still get rid of that too-hard-to-handle monster, but with cost of searching that item it was guarding. CGV-levels would become pretty interesting after few TO:s.
Also I would like to see GV:s protect monsters against earthquake, banishment, mass banishment and *destruction*. No more easy artifact loot without any risk involved.
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