Minor display glitch in 3.0.9

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  • Dragonboneman
    Adept
    • Aug 2007
    • 182

    #16
    Maybe the improved AI has made packs of hounds less likely to breathe on each other?

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    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9647

      #17
      IIRC anything that breathes something resists that, and since this is assumed it is not put into the monster memory. II still RC, only resistance to the basics, poison and nether are included in monster memory, as these are the only cases where monsters resist something they don't breathe. But someone should check all this.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

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      • Diogenes
        Scout
        • Sep 2007
        • 38

        #18
        Originally posted by Daven_26d1
        EDIT - Diogenes: are you sure you witnessed one resist dark with your current monster memory? Granted its likely, as hounds tend to breath all over themselves a fair bit.
        I think I was sure - I've defeated 129 Dark houds and they usually come in packs that also breathe on each other. But I may be misstaken, of course. Could it be something that could be researched in the code? If the code says that the monster memory contains resistance against dark, I'm surely misstaken.

        Cheers,

        Peter.
        Anyone seen my Longsword (4d5)?

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