Game Version: 3.1.2v2
System: Arch Linux running as a VMWare Guest. 1GB RAM. Dual Core 2.2GHz
Compilation flags:
As I keep playing the game, I notice it starts to slow down considerably. This is only evident on repetition commands like digging or searching. The counter is very fast at the start of the game, but about half-an-hour into the game it starts taking 0,5 seconds per tick. As you can guess this has a huge impact on actions like digging.
These type of actions also take over one of my cores, which shoots over to 100%. I suspect this should be expected if the code doesn't take advantage of multi-processing. But the degradation of performance is more troublesome.
Does anyone else experience this? Have you found a solution? Do you suspect a cause?
Thank you.
System: Arch Linux running as a VMWare Guest. 1GB RAM. Dual Core 2.2GHz
Compilation flags:
Code:
--prefix=/usr \ --bindir=/usr/bin \ --sysconfdir=/usr/share/angband \ --with-configpath=/usr/share/angband \ --with-libpath=/usr/share/angband \ --enable-gtk \ --enable-sdl \ --enable-sdl-mixer
These type of actions also take over one of my cores, which shoots over to 100%. I suspect this should be expected if the code doesn't take advantage of multi-processing. But the degradation of performance is more troublesome.
Does anyone else experience this? Have you found a solution? Do you suspect a cause?
Thank you.
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