I tossed in some debugging code to see the value of chests encountered by my char as he went through the last ten DLs. They averaged a value of about 25, IIUC meaning that items produced had an aveyrage drop level in the DL30s.
I think that chests should be changed to drop items at their own drop level, or perhaps even better drop level + 10. If the latter, a chest in a chest would be an exciting +20 to drop level. E.g. if a snaga drops a chest at DL 60, with drop depth of 33, IMO the items that come out should be produced with drop depth of 43. A chest generated on the floor at DL90 would produce DL100 items under this scheme.
I think that chests should be changed to drop items at their own drop level, or perhaps even better drop level + 10. If the latter, a chest in a chest would be an exciting +20 to drop level. E.g. if a snaga drops a chest at DL 60, with drop depth of 33, IMO the items that come out should be produced with drop depth of 43. A chest generated on the floor at DL90 would produce DL100 items under this scheme.
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