I think the major effect is mid-game with chars that have high AC, HP and saving throw. Ghouls and Carrion Crawlers are no more instant death if you encounter them one at the time without FA. Later in game when losing one turn can kill you FA is still needed.
That change is like having possibility to get blinked by gravity breath out of gravity hound reach after already getting KO (happened to me once with double digit HP left). It is possibility of survival, not in any way guaranteed survival.
That change is like having possibility to get blinked by gravity breath out of gravity hound reach after already getting KO (happened to me once with double digit HP left). It is possibility of survival, not in any way guaranteed survival.
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