feature request - no disturb on 100% search

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  • PowerDiver
    Prophet
    • Mar 2008
    • 2820

    feature request - no disturb on 100% search

    I ran into a problem in the comp, discussed in comp 88 thread. This is a heads up for those who do not read comp threads.

    If searching is 100%, you are disturbed after a search. Presumably that is to stop repeated searching which would be futile. However, you get a free search with every step, so it becomes impossible to run.

    Presumably I am the first person to reach 100% searching, since no one has complained of this before. Amulet of esp+7 and hat of seeing+5 and gloves of thievery+2 came to +70% searching to put me at 100%.

    After thinking about various ways to remove the disturb, for example no disturb just when running, I have come to the conclusion that the best answer is just to remove it entirely.

    If someone can come up with a compelling case where you'd want automatic disturb on each search when you have 100%, now is the time to mention it.
  • Matthias
    Adept
    • Apr 2007
    • 201

    #2
    It wouldn't be a problem in older versions, but currently using the 's'earch command searches for 10 turns, so that's a lot of wasted turns at 100%

    What about capping searching at 95%?

    Comment

    • PowerDiver
      Prophet
      • Mar 2008
      • 2820

      #3
      Originally posted by Matthias
      It wouldn't be a problem in older versions, but currently using the 's'earch command searches for 10 turns, so that's a lot of wasted turns at 100%
      If your searching is 100%, you shouldn't be using the 's' command. You already searched when you moved. I currently use the 's' command to mean "wait 10 turns". Once I have detection spells or rods I hardly ever 's' for any other reason. Read the comp 88 thread for more of my ramblings.

      Comment

      • Matthias
        Adept
        • Apr 2007
        • 201

        #4
        That's true, don't have a case against the request then.

        That said I use 's' for waiting as well and I'm having a hard time changing that habit to '5'. Another habit I can't seem to shake of is 's'earching multiple times in locations where I expect doors/traps. That's 50 turns suddenly wasted. This is off topic but I think searching shouldn't autorepeat 10 times, but a number of times depending on your search rate. Might be overkill though

        Comment

        • PowerDiver
          Prophet
          • Mar 2008
          • 2820

          #5
          Originally posted by Matthias
          That's true, don't have a case against the request then.

          That said I use 's' for waiting as well and I'm having a hard time changing that habit to '5'. Another habit I can't seem to shake of is 's'earching multiple times in locations where I expect doors/traps. That's 50 turns suddenly wasted. This is off topic but I think searching shouldn't autorepeat 10 times, but a number of times depending on your search rate. Might be overkill though
          Can't wait with '5'. That invokes autopickup slowing you and leading to death. At least, it did once to me. That makes it an ironclad rule.

          I was opposed to the change also. Still am, but you just have to cope. It really ought to be configurable like the hp warning, except that "wait 10 turns" is a much more useful command than search a while.

          As to the other thing -- 1 search at 95% is more effective than 8 searches at 30%. If you are going to configure, instead of doing it on number of searches it probably ought to be on the confidence level you don't miss something. But probably the people who think auto-repeat on searching is a good idea ought to be the ones to decide how it should work, so I'll stay out except to whine the next time it changes because by then the "wait 10 turns" will be ingrained.

          Comment

          • Hariolor
            Swordsman
            • Sep 2008
            • 289

            #6
            Originally posted by PowerDiver
            As to the other thing -- 1 search at 95% is more effective than 8 searches at 30%. If you are going to configure, instead of doing it on number of searches it probably ought to be on the confidence level you don't miss something. But probably the people who think auto-repeat on searching is a good idea ought to be the ones to decide how it should work, so I'll stay out except to whine the next time it changes because by then the "wait 10 turns" will be ingrained.
            I hope the people who like auto-repeat also like binomial probabilities, because this sounds like a good solution...

            Comment

            • Derakon
              Prophet
              • Dec 2009
              • 9022

              #7
              I'm surprised you play with autopickup on, Eddie. What's your rationale for that?

              Comment

              • PowerDiver
                Prophet
                • Mar 2008
                • 2820

                #8
                Originally posted by Derakon
                I'm surprised you play with autopickup on, Eddie. What's your rationale for that?
                If it's not worth picking up, it is squelched. I don't need to look to know I want it.

                Comment

                • Magnate
                  Angband Devteam member
                  • May 2007
                  • 5110

                  #9
                  Originally posted by PowerDiver
                  If it's not worth picking up, it is squelched. I don't need to look to know I want it.
                  +1.

                  Funnily enough, I just reached 100% search with Leisa IV: +5 cap of seeing, +6 amulet, +3 ring.
                  "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

                  Comment

                  • PowerDiver
                    Prophet
                    • Mar 2008
                    • 2820

                    #10
                    Originally posted by Magnate
                    +1.

                    Funnily enough, I just reached 100% search with Leisa IV: +5 cap of seeing, +6 amulet, +3 ring.
                    the tabs don't come out with cut and paste so you won't be able to "patch" but that shouldn't hamper you

                    eddie@linux:~/Angband/work/new/trunk-1971> svn diff src/cmd1.c
                    Index: src/cmd1.c
                    ================================================== =================
                    --- src/cmd1.c (revision 1971)
                    +++ src/cmd1.c (working copy)
                    @@ -64,7 +64,9 @@
                    if (chance >= 100)
                    {
                    /* Repeat is unnecessary */
                    +/*
                    disturb(0, 0);
                    +*/
                    }

                    /* Search the nearby grids, which are always in bounds */

                    Comment

                    • d_m
                      Angband Devteam member
                      • Aug 2008
                      • 1517

                      #11
                      Update to r1972 and this is fixed.
                      linux->xterm->screen->pmacs

                      Comment

                      • Marble Dice
                        Swordsman
                        • Jun 2008
                        • 412

                        #12
                        Originally posted by Matthias
                        This is off topic but I think searching shouldn't autorepeat 10 times, but a number of times depending on your search rate. Might be overkill though
                        When I proposed the idea, this is exactly what I had in mind: auto-repeat to 90% certainty. The implementation is easy enough, but some people (who were not the people who didn't like it, or the people who didn't care) thought it should be an invariant number of turns not based on your searching ability.

                        Originally posted by PowerDiver
                        As to the other thing -- 1 search at 95% is more effective than 8 searches at 30%. If you are going to configure, instead of doing it on number of searches it probably ought to be on the confidence level you don't miss something.
                        I agree it should be a setting on confidence (rather than number of turns).

                        Originally posted by Hariolor
                        I hope the people who like auto-repeat also like binomial probabilities, because this sounds like a good solution...
                        Why actually, I love them!

                        Comment

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