Hello.
In new angband there are two new turn counters: player turns and active turns. I think first one calculates every action you do and second does count only non-resting turns.
How about extra shots? Do I use extra turn for each extra shot?
I started to think this because of current competition. Maybe I'm better off not shooting everything, but meleeing those monsters instead. Speed is useful in avoiding monsters but it doesn't reduce player turns directly. Maybe I could use swaps for melee instead of relying to missile weapon.
In new angband there are two new turn counters: player turns and active turns. I think first one calculates every action you do and second does count only non-resting turns.
How about extra shots? Do I use extra turn for each extra shot?
I started to think this because of current competition. Maybe I'm better off not shooting everything, but meleeing those monsters instead. Speed is useful in avoiding monsters but it doesn't reduce player turns directly. Maybe I could use swaps for melee instead of relying to missile weapon.
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