okay, it's a trivial little thing I know, but it's seems to me that disenchantment shouldn't be a resist. if you look at fire, cold, acid and electricity, the resist only protects *you* from the effect, not your equipment. fire hounds are conmstantly burning my staves of teleport! to get equipment protected you need immunity.
now I admit that the player personally can't suffer from disenchantment but surely a resist should not protect his equipment if we're going to be consistant? should it not then be renamed to immunity to disenchantment?
thoughts on a postcard please?
dave
now I admit that the player personally can't suffer from disenchantment but surely a resist should not protect his equipment if we're going to be consistant? should it not then be renamed to immunity to disenchantment?
thoughts on a postcard please?
dave
Comment