3.08 final.
First off if there are guides someone's written for this far into the game I didn't find them, so links please.
For dungeon levels above 60, pretty easy to kill.
For dungeon levels below 60, pretty fin hard to kill any unique.
This is my first time playing angband. I need lower level strategies.
Human mage, lvl 43. Couldn't kill saruman, azriel angel of death, and uriel angel of fire.
I don't mind spoilers. I've been reading the monster spoiler for hints in strategy, but setting up a hallway(s) of protection glyphs to melee and mfg(rift) or mff(meteor swarm) no good.
I have been prebuffed with med(resistances) and mdc(speed) of course. I am missing shard, disenchantment, chaos, and nether resistances.
Don't have Kelek's book. Hopefully saruman will be able to drop it around dungeon lvl 62.
Now obviously this can be done, but I need help with strategy on taking down monsters on the lower levels.
Thanks.
First off if there are guides someone's written for this far into the game I didn't find them, so links please.
For dungeon levels above 60, pretty easy to kill.
For dungeon levels below 60, pretty fin hard to kill any unique.
This is my first time playing angband. I need lower level strategies.
Human mage, lvl 43. Couldn't kill saruman, azriel angel of death, and uriel angel of fire.
I don't mind spoilers. I've been reading the monster spoiler for hints in strategy, but setting up a hallway(s) of protection glyphs to melee and mfg(rift) or mff(meteor swarm) no good.
I have been prebuffed with med(resistances) and mdc(speed) of course. I am missing shard, disenchantment, chaos, and nether resistances.
Don't have Kelek's book. Hopefully saruman will be able to drop it around dungeon lvl 62.
Now obviously this can be done, but I need help with strategy on taking down monsters on the lower levels.
Thanks.
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