How does the game determine whether or not to spawn an out of depth monster (excluding vaults)? How many levels OOD is possible?
Regarding items, I heard at a certain dlvl, any GOOD or better items are increased by 10 levels when it comes to rolling for drops. When does this start?
I am trying to make a spreadsheet for myself to document when certain key resists, monsters, or items appear at which dlvl so that I can know when to "not dive further until" or "dive to this level to find ___"
Thanks!
edit: Also, why do all armor items in the ego_items.txt edit file have a zero depth value?
Example: Boots of Speed
Regarding items, I heard at a certain dlvl, any GOOD or better items are increased by 10 levels when it comes to rolling for drops. When does this start?
I am trying to make a spreadsheet for myself to document when certain key resists, monsters, or items appear at which dlvl so that I can know when to "not dive further until" or "dive to this level to find ___"
Thanks!
edit: Also, why do all armor items in the ego_items.txt edit file have a zero depth value?
Example: Boots of Speed
Code:
N:59:of Speed X:25:0 W:0:24:0:100000 C:0:0:0:d10 T:30:0:99 F:SPEED | HIDE_TYPE
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