The game always crashes when I zap the rod of magic mapping. What happens is that when I go south to the edge of the trap detection area and z4 the game crashes. I am running angband version 3.1.2v2, win xp on an intel core2duo machine. Savefile attached
Crash Bug?
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Thank you. The problem did not occur when I went down to the next level and zapped the rod there.
Edit: Its happening more frequently now. Almost every level or so.
Edit: Happened again. This time with a scroll of magic mapping. I think it only happens in the lower half of the screen.Last edited by Rizwan; February 25, 2010, 13:44.Comment
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OMG I thought this was only happening to me (as I'm not really playing vanilla as-is).
It is due to the item recall window, I think. Happens very often in town when using a rod of recall.
OS X Crash log:
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x947492d6 flockfile + 25
1 libSystem.B.dylib 0x947d43a2 fwrite + 78
2 net.thangorodrim.Angband 0x0009d6fa file_write + 42
3 net.thangorodrim.Angband 0x0009d736 file_writec + 38
4 net.thangorodrim.Angband 0x00091ef3 text_out_to_file + 659
5 net.thangorodrim.Angband 0x00090957 text_out_c + 87
6 net.thangorodrim.Angband 0x00057551 object_info_header + 81
7 net.thangorodrim.Angband 0x00064657 display_object_recall + 71
8 net.thangorodrim.Angband 0x0009c3af update_object_subwindow + 111
9 net.thangorodrim.Angband 0x00028de4 game_event_dispatch + 68
10 net.thangorodrim.Angband 0x00072e60 redraw_stuff + 128
11 net.thangorodrim.Angband 0x0001146a do_cmd_redraw + 138
12 net.thangorodrim.Angband 0x0009cfe0 textui_get_cmd + 48
13 net.thangorodrim.Angband 0x000a6e37 crb_get_cmd + 343
14 net.thangorodrim.Angband 0x00028975 cmd_get + 165
15 net.thangorodrim.Angband 0x00028b54 process_command + 52
16 net.thangorodrim.Angband 0x0001d141 process_player + 1457
17 net.thangorodrim.Angband 0x0001d73a dungeon + 714
18 net.thangorodrim.Angband 0x0001e910 play_game + 688
19 net.thangorodrim.Angband 0x000a5b2f AngbandGame + 223
20 com.apple.HIToolbox 0x94f4ce29 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1567
21 com.apple.HIToolbox 0x94f4c0f0 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 411
22 com.apple.HIToolbox 0x94f4bf4f SendEventToEventTargetWithOptions + 58
23 com.apple.HIToolbox 0x94f80b2c ToolboxEventDispatcherHandler(OpaqueEventHandlerCa llRef*, OpaqueEventRef*, void*) + 3006
24 com.apple.HIToolbox 0x94f4d27a DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2672
25 com.apple.HIToolbox 0x94f4c0f0 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 411
26 com.apple.HIToolbox 0x94f6e981 SendEventToEventTarget + 52
27 com.apple.HIToolbox 0x950f781b ToolboxEventDispatcher + 86
28 com.apple.HIToolbox 0x950f7953 RunApplicationEventLoop + 243
29 net.thangorodrim.Angband 0x000a824a main + 2762
30 net.thangorodrim.Angband 0x000029f9 _start + 208Last edited by SilverD; February 25, 2010, 14:05.Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege, reserved only for those who try.Comment
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