I created a "cheat monster knowledge" character, and created a pref file for monsters, using most of the old colors for monsters, with some modifications taking advantage of the 11 new colors.
Also attached is a feature pref file, although it only has two changes: gold (not yellow) for permanent rock, and cyan for summoning traps. (The former is easy on the eyes; the latter helps with visibility.)
Also attached is a feature pref file, although it only has two changes: gold (not yellow) for permanent rock, and cyan for summoning traps. (The former is easy on the eyes; the latter helps with visibility.)
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