Since 4.2.1 (mistakenly said 4.2.0 earlier) thrown items which have the THROWING flag get a multiplier to the base damage roll that depends on the item's weight. With a slay or brand present, you get the product of the multipliers. If there was an x2 from THROWING flag and an x3 from a slay, the effective multiplier is x6. For launched ammunition with a slay or brand, the multiplier from the launcher adds to the multiplier from the slay or brand.
I intend to do something about throwing damage before releasing 4.2.7. Suggestions are welcome. The simple approach would be to remove the THROWING flag from sling ammunition.
I intend to do something about throwing damage before releasing 4.2.7. Suggestions are welcome. The simple approach would be to remove the THROWING flag from sling ammunition.
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