Going without paralysis at dl 24 is no more dangerous than going without Rpois at dl 44. Both will kill you in a single turn if you fail to detect, or just mess around too long on a level.
A fast diver loses a character to paralysis only a tiny fraction of games, but has free action by level 30 in a similarly small fraction of games.
I do agree with Eddie on one point: monsters with paralysis attacks should be obvious prior to melée, even the first time you see one. (maybe bold face for monsters that can instakill you, given your current resistances?)
A fast diver loses a character to paralysis only a tiny fraction of games, but has free action by level 30 in a similarly small fraction of games.
I do agree with Eddie on one point: monsters with paralysis attacks should be obvious prior to melée, even the first time you see one. (maybe bold face for monsters that can instakill you, given your current resistances?)
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