Okay, well, I felt that the Knowledge menu was pretty lacking, especially in terms of descendant... so.. Here's something I cooked up for myself personally:
Here you can see the number of different objects you have found compared to the total number of them in the game. By default, your item knowledge retains from your ancestors, except for flavors.
The Known: display takes this into account, so it only counts the items that you are aware of. If your ancestors didn't find an item, it won't show in the list.
This shows all of the artifacts that your character's ancestors ever found, greyed out. It also counts the artifacts that your current character has found and displays those in white. Again, not ever found ones don't show up.
The ego knowledge counts the different types of ego suffixes that you're aware of. It only counts the type, so a (Blessed) counts as 1, even if it applies to different groups.
Unfortunately, the game doesn't count the local number of sightings, so this will be the same for every descendant. And doing this will be over my head right now and would probably break save games.
Pretty much the same. Shows monsters that any of your ancestors ever saw. Counts the different monsters that you have slain for your current character. The monsters that your current character hasn't defeated yet are shown in grey.
So, what do you guys think? The thing is, I have NO clue about coding standards in Angband (hell, I'm not a C coder, either), and therefore, I might have done some really serious 'no-no's while patching it. I'm not even going to attempt at cleaning it up and/or posting a patch if there won't be any interest.
I like it though, adds a little spice to completionists imo ;-)
Here you can see the number of different objects you have found compared to the total number of them in the game. By default, your item knowledge retains from your ancestors, except for flavors.
The Known: display takes this into account, so it only counts the items that you are aware of. If your ancestors didn't find an item, it won't show in the list.
This shows all of the artifacts that your character's ancestors ever found, greyed out. It also counts the artifacts that your current character has found and displays those in white. Again, not ever found ones don't show up.
The ego knowledge counts the different types of ego suffixes that you're aware of. It only counts the type, so a (Blessed) counts as 1, even if it applies to different groups.
Unfortunately, the game doesn't count the local number of sightings, so this will be the same for every descendant. And doing this will be over my head right now and would probably break save games.
Pretty much the same. Shows monsters that any of your ancestors ever saw. Counts the different monsters that you have slain for your current character. The monsters that your current character hasn't defeated yet are shown in grey.
So, what do you guys think? The thing is, I have NO clue about coding standards in Angband (hell, I'm not a C coder, either), and therefore, I might have done some really serious 'no-no's while patching it. I'm not even going to attempt at cleaning it up and/or posting a patch if there won't be any interest.
I like it though, adds a little spice to completionists imo ;-)
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