I thought that by now heavy curses would be gone, but it seems like there remains support both for morgul weapons and for the ?curse scrolls.
I think it would be better if enchant scrolls had a fixed chance to break a heavy curse irrespective of the plusses of the item and irrespective of whether the item's plusses change. It's just sad that you have to disenchant your +10 item down first, and it's a complex game mechanic that can't be described well in the item descriptions. Adding "has a 35% chance to break a heavy curse" to enchant scroll descriptions seems much better.
Personally, I abhor the idea of the cannot-unwield curse, so I'm sure I am biased, but I think I would still propose this change without my bias.
I think it would be better if enchant scrolls had a fixed chance to break a heavy curse irrespective of the plusses of the item and irrespective of whether the item's plusses change. It's just sad that you have to disenchant your +10 item down first, and it's a complex game mechanic that can't be described well in the item descriptions. Adding "has a 35% chance to break a heavy curse" to enchant scroll descriptions seems much better.
Personally, I abhor the idea of the cannot-unwield curse, so I'm sure I am biased, but I think I would still propose this change without my bias.
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