Your views wanted on artifacts in V

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • d_m
    Angband Devteam member
    • Aug 2008
    • 1517

    Originally posted by fizzix
    sent (link sent via pm, couldn't upload)

    In the meantime, I've tried generating more randart sets and have come across the same problem.

    I compiled a fresh version of r1967 and still got a zero slay/brand set of randarts. weird.

    edit: used previous auto-compiled versions. Bug goes back at least to r1963. It's not present in 3.1.2v2
    I can confirm this bug... in HEAD you get none (or exceeding few) slays on every randart set.

    The bug was introduced in r1948, which was a bit-flag cleanup/rewrite. Before that slays on randarts worked about like you'd expect.

    This means that either the artifact-specific bit-flag stuff is buggy, or that there are potentially other bit-flag related bugs introduced also.
    linux->xterm->screen->pmacs

    Comment

    • d_m
      Angband Devteam member
      • Aug 2008
      • 1517

      This issue is fixed in r1970.
      linux->xterm->screen->pmacs

      Comment

      Working...
      😀
      😂
      🥰
      😘
      🤢
      😎
      😞
      😡
      👍
      👎