QUESTION ONE: Do I Get To Count My Damage Bonus One Time For Each Blow?
My clvl 23 paladin has this nifty little Westernesse dagger which gives him +10 to damage and four attacks. I also have a couple of gauntlets giving me +3 to damage and a ring giving me +9. Having 18/60 in strenght, I think I also get +3 to damage from that.
Let's see: I do 1d4 + 10 + 9 + 3 + 3... That's an average of 2,5 + 25! And I get four blows, which means that I should slice 110 hit points off from my enemies each turn (but I guess they get to subtract damage with their armour four times as well)!
QUESTION TWO: What Is My Damage Bonus Anyway?!
One thing I was wondering about is what "fight: +3, +6" and "melee: +20, +26" in my character screan means. What's the difference between those two bonuses? In a Spoiler guide I read that I only get +3 to damage with my current strenght. As damage is always the last number of the two as far as I can rembember, I understand nothing. Is my damage bonus from strenght/class/race/whatever except equipment 3, 6 or 26?
QUESTION THREE: Do I Have To Be Picky About Which Spells I Learn Or Can I Learn Everyone?
As Quickband is the only variant that I've won this far, I never found all spell books nor reached level 50. But let's say I actually do find all of the dungeon spell books, reach level 50 and max out wisdom, will I be able to get all spells (except those that Paladin's can't learn) or do I have to plan ahead and be careful not getting too many spells early in the game so that I have slots left?
Thanks in advance for your help, everyone!
My clvl 23 paladin has this nifty little Westernesse dagger which gives him +10 to damage and four attacks. I also have a couple of gauntlets giving me +3 to damage and a ring giving me +9. Having 18/60 in strenght, I think I also get +3 to damage from that.
Let's see: I do 1d4 + 10 + 9 + 3 + 3... That's an average of 2,5 + 25! And I get four blows, which means that I should slice 110 hit points off from my enemies each turn (but I guess they get to subtract damage with their armour four times as well)!
QUESTION TWO: What Is My Damage Bonus Anyway?!
One thing I was wondering about is what "fight: +3, +6" and "melee: +20, +26" in my character screan means. What's the difference between those two bonuses? In a Spoiler guide I read that I only get +3 to damage with my current strenght. As damage is always the last number of the two as far as I can rembember, I understand nothing. Is my damage bonus from strenght/class/race/whatever except equipment 3, 6 or 26?
QUESTION THREE: Do I Have To Be Picky About Which Spells I Learn Or Can I Learn Everyone?
As Quickband is the only variant that I've won this far, I never found all spell books nor reached level 50. But let's say I actually do find all of the dungeon spell books, reach level 50 and max out wisdom, will I be able to get all spells (except those that Paladin's can't learn) or do I have to plan ahead and be careful not getting too many spells early in the game so that I have slots left?
Thanks in advance for your help, everyone!
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