Trying to decide between
and
Hold Life has been very helpful against the various L's, V's and W's, but RDisen seems very nice too ...
Any other suggestions would be welcome as well - I think this only my second character this deep in, so new ground for me.
Oh, and I've seen some people generate a dump that lists which uniques you've killed and at what level - how is that done?
Code:
e) a Coral Amulet of Weaponmastery (+3,+3) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis.
Code:
o) a Tortoise Shell Amulet of Devotion (+3) It increases your wisdom and charisma by 3. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It usually provides light of radius 1.
Any other suggestions would be welcome as well - I think this only my second character this deep in, so new ground for me.
Oh, and I've seen some people generate a dump that lists which uniques you've killed and at what level - how is that done?
Code:
[Angband 3.0.9b Character Dump] Name Perimlar Self RB CB EB Best Sex Male Age 23 STR! 18/100 -1 +5 +8 18/220 Race Kobold Height 27 INT! 18/100 -1 -2 +3 18/100 Class Warrior Weight 73 WIS! 18/100 +0 -2 +3 18/110 Title Hero Status 2 DEX! 18/100 +2 +2 +3 18/170 HP 934/934 Maximize Y CON! 18/100 +2 +2 +9 18/230 SP 0/0 CHR! 18/100 -2 -1 +1 18/80 Level 43 Armor [33,+90] Saving Throw Superb Cur Exp 2289045 Fight (+30,+23) Stealth Superb Max Exp 2289045 Melee (+38,+34) Fighting Legendary Adv Exp 2415000 Shoot (+39,+9) Shooting Legendary MaxDepth Lev 52 Blows 6/turn Disarming Superb Turns 3802410 Shots 2/turn Magic Device Superb Gold 1139344 Infra 50 ft Perception Poor Burden 156.1 lbs Speed Normal Searching Fair You come from a litter of 7 pups. Your father was a hunter, and your mother was a cook. You have brown eyes, an olive green hide, and small, sharp teeth. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.+.... Blind:+........+... Elec:+.....+.+.... Confu:......+...... Fire:+.....+.+.... Sound:......+...... Cold:+.....+.+.+.. Shard:.......+..... Pois:..+.........+ Nexus:............. Fear:....+.+.....+ Nethr:............. Lite:............. Chaos:............. Dark:..+.......... Disen:....+........ abcdefghijkl@ abcdefghijkl@ S.Dig:..........+.. Stea.:+.+....+..... Feath:+............ Sear.:............. PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:.........+... Speed:............. Invis:+............ Blows:............. FrAct:+...+........ Shots:.+........... HLife:............. Might:............. [Character Equipment] a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Light Crossbow of Extra Shots (x3) (+9,+9) (+1) It increases your shooting speed by 1. c) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) a Diamond Ring of Constitution (+5) It increases your constitution by 5. It sustains your constitution. e) a Coral Amulet of Weaponmastery (+3,+3) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) a Cloak of Aman [1,+14] (+3 to stealth) It increases your stealth by 3. It provides resistance to shards. It cannot be harmed by the elements. i) a Small Metal Shield of Resistance [3,+15] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Gauntlets 'Paurnimmen' [2,+15] It provides resistance to cold. It slows your metabolism. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots [6,+4] [Character Inventory] a) 10 Violet Mushrooms of Restoring b) 10 Grey Potions of Healing c) 7 Metallic Green Potions of Restore Life Levels d) 7 Red Potions of Enlightenment e) 18 Scrolls titled "bero exhor" of Identify f) 4 Tin Rods of Recall It cannot be harmed by electricity. g) 2 Ivory Rods of Detection It cannot be harmed by electricity. h) 3 Runed Rods of Probing i) 6 Steel Rods of Acid Bolts j) 6 Aluminum Rods of Fire Bolts k) a Copper Rod of Cold Balls l) a Lead-Plated Wand of Dragon's Flame (3 charges) It cannot be harmed by the elements. m) 2 Eucalyptus Staffs of Speed (9 charges) n) a Moonstone Ring of Strength (+3) It increases your strength by 3. It sustains your strength. o) a Tortoise Shell Amulet of Devotion (+3) It increases your wisdom and charisma by 3. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It usually provides light of radius 1. p) 22 Bolts of Frost (1d5) (+11,+8) It is branded with frost. It cannot be harmed by cold. q) 19 Bolts of Slay Giant (1d5) (+10,+10) It slays giants. r) 9 Bolts of Slay Animal (1d5) (+9,+9) It slays animals. s) 26 Bolts of Lightning (1d5) (+7,+5) It is branded with electricity. It cannot be harmed by electricity. [Home Inventory] a) 5 Grey Potions of Healing b) 5 Copper Speckled Potions of *Healing* c) a Red Speckled Potion of Life d) 5 Oily Yellow Potions of Self Knowledge e) 2 Scrolls titled "oditio inus ma" of *Identify* f) 3 Scrolls titled "serdus let" of *Remove Curse* g) a Jet Ring of Damage (+12) h) a Corundum Ring of Slaying (+6,+6) i) a Driftwood Amulet of Trickery (+2) It increases your dexterity by 2. It increases your stealth, searching, infravision, and speed by 2. It provides resistance to poison and nexus. It sustains your dexterity. j) The Star of Elendil It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. l) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) It increases your stealth by 4. It cannot be harmed by the elements. It might have hidden powers. m) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. n) a Cloak of Aman [1,+25] (+3 to stealth) It increases your stealth by 3. It provides resistance to dark. It cannot be harmed by the elements. o) The Metal Cap of Thengel [3,+10] (+3) It increases your wisdom and charisma by 3. It cannot be harmed by the elements. It might have hidden powers. p) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It cannot be harmed by the elements. It might have hidden powers. q) The Set of Gauntlets 'Paurnen' [2,+12] {Smeagol} It cannot be harmed by the elements. It might have hidden powers. r) The Small Sword 'Sting' (1d6) (+7,+8) (+2) It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It usually provides light of radius 4. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. s) The Short Sword 'Dagmor' (1d7) (+6,+8) (+2) It increases your attack speed by 2. It slays animals. It is branded with poison. It slows your metabolism and speeds your regeneration. It cannot be harmed by the elements. t) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It cannot be harmed by the elements. It might have hidden powers. u) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It increases your constitution by 3. It slays orcs, trolls, giants, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) a Long Bow of Extra Shots (x3) (+15,+5) (+1) It increases your shooting speed by 1. w) 23 Bolts of Wounding (2d5) (+10,+13) x) 33 Bolts of Slay Evil (1d5) (+11,+7) It slays all evil creatures.
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