Had a decent character on the go who just died after a master mystic summoned a load of force hounds who killed me in one turn.
Almost certainly my fault, but I didn't have any information about master mystics in my monster memory so didn't realise they were quite so dangerous.
I like the idea of gradually building up a monster memory in theory, but in practice it means a lot of dying trying to figure out which monsters are safe to kill and which ones need to be avoided at all costs. Especially with the number of high damage breathers that are about.
Is this a desirable state of affairs? I know a lot of Angband is about being incredibly careful, but sometimes it is hard to know what to be careful about.
Almost certainly my fault, but I didn't have any information about master mystics in my monster memory so didn't realise they were quite so dangerous.
I like the idea of gradually building up a monster memory in theory, but in practice it means a lot of dying trying to figure out which monsters are safe to kill and which ones need to be avoided at all costs. Especially with the number of high damage breathers that are about.
Is this a desirable state of affairs? I know a lot of Angband is about being incredibly careful, but sometimes it is hard to know what to be careful about.
Comment