I am pretty sure I am not ready for Morgoth quite yet - as I will need to stockpile more healing and such.
That being said, can anyone more experienced give me an idea of what I need to do to win with this one? I feel like I am getting close. I just offed Saruman like it was nothing, but the more powerful undead and such still scare the crap out of me...
dump follows ( thanks! )
That being said, can anyone more experienced give me an idea of what I need to do to win with this one? I feel like I am getting close. I just offed Saruman like it was nothing, but the more powerful undead and such still scare the crap out of me...
dump follows ( thanks! )
Code:
[Angband 3.1.1 dev Character Dump] Name Anwe Self RB CB EB Best Sex Female Age 123 STR: 18/80 +1 +2 +10 18/210 Race High-Elf Height 99 INT: 18/72 +3 +1 +3 18/142 Class Rogue Weight 195 WIS: 18/26 -1 -2 +5 18/46 Title Rogue Social Role model DEX: 18/56 +3 +3 +2 18/136 HP 565/644 Maximize Y CON: 18/80 +1 +1 +4 18/140 SP 61/147 CHR: 17 +5 -1 +7 18/100 Level 40 Armor [38,+108] Saving Throw 91% Cur Exp 2285616 Fight (+42,+34) Stealth Superb Max Exp 2285616 Melee (+61,+55) Fighting Legendary Adv Exp 2812500 Shoot (+62,+22) Shooting Heroic MaxDepth 3800' (L76) Blows 5/turn Disarming 100% Turns 1250681 Shots 2/turn Magic Device Heroic Gold 754911 Infra 80 ft Perception 1 in 12 Burden 156.5 lbs Speed 18 Searching 35% You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......+...... rConf:......+...... rElec:......+...... Sound:......+...... rFire:+..*+.+...... Shard:.......+..... rCold:......+...... Nexus:......+...... rPois:....+...+.... Nethr:............. rFear:...++...+.... Chaos:+............ rLite:.....+......+ Disen:.+........... rDark:.....+....... S.Dig:...+......... rBlnd:........++... Feath:............. PLite:?............ Aggrv:+.......+.... Regen:...+......... Stea.:.+........... ESP:?..+.....+... Sear.:............. Invis:?..+.+......+ Infra:?...........+ FrAct:+..+......... Tunn.:?............ HLife:.....+....... Speed:?++++......+. ImpHP:............. Blows:?............ ImpSP:............. Shots:?+........... Fear:?............ Might:?............ [Character Equipment] a) The Zweihander 'Zarcuthra' (4d6) (+19,+21) (+4) Slays animals, evil creatures, undead, demons, orcs, trolls, giants. *Slays* dragons. Branded with flames. Provides resistance to fire, chaos. Prevents paralysis. Aggravates creatures nearby. Combat info: 5 blows/round. Average damage/hit: 86.6 vs. animals, 86.6 vs. evil creatures, 103 vs. undead, 103 vs. demons, 103 vs. orcs, 103 vs. trolls, 103 vs. giants, 103 vs. creatures not resistant to fire, 135.8 vs. dragons, and 70.3 vs. others. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) +1 dexterity, stealth, speed, shooting speed. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. c) a Ruby Ring of Speed (+5) +5 speed. d) The Ring of Power 'Narya' (+6,+6) (+1) +1 strength, intelligence, wisdom, dexterity, constitution, charisma, speed. Provides immunity to fire. Provides resistance to fire, fear. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) +2 strength, wisdom, charisma, speed. Provides resistance to fire, poison, fear. Cannot be harmed by acid, electricity, fire, cold. f) The Arkenstone of Thrain (charging) Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Stops experience drain. Grants the ability to see invisible things. Radius 3 light. g) The Full Plate Armour of Isildur [26,+25] (+1) +1 constitution. Provides resistance to acid, lightning, fire, cold, confusion, sound, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of Protection [3,+18] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) The Leather Shield of the Haradrim [4,+15] (+2) +2 strength, constitution. Provides resistance to poison, fear, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. Aggravates creatures nearby. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) a Set of Gauntlets of Power (+5,+3) [3,+12] (+1) +1 strength. l) a Pair of Ethereal Slippers of Speed [0,+9] (+9) +9 speed. Cannot be harmed by acid, electricity, fire, cold. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 4 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 4 Books of Magic Spells [Sorcery and Evocations] e) 4 Books of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) 3 Books of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by acid, electricity, fire, cold. g) 5 Dark Red Potions of Speed When drunk, it hastens you for 2d10+20 turns. h) a Tin Rod of Recall Cannot be harmed by electricity. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 168 turns to recharge at your current speed. i) 2 Steel-Plated Wands of Teleport Other (6 charges) When aimed, it teleports a target monster away. j) 2 Oak Staves of Speed (7 charges) When activated, it hastens you for 2d10+20 turns. k) 19 Arrows (1d4) (+5,+7) Combat info: Hits targets up to 120 feet away. Average damage/hit: 99.2. 35% chance of breaking upon contact. [Home Inventory] a) 7 Books of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. b) a Book of Magic Spells [Kelek's Grimoire of Power] Cannot be harmed by acid, electricity, fire, cold. c) 3 Potions of *Healing* When drunk, it restores 1200 hit points, heals cut damage, and cur es stunning, poisoning, blindness, and confusion. It can be thrown at creatures with damaging effect. d) a Potion of Restore Strength When drunk, it restores your strength. e) 2 Potions of Restore Constitution When drunk, it restores your constitution. f) 2 Potions of Dragon Breath When aimed, it causes you to breathe either cold or flames for 80 damage. g) a Scroll of *Remove Curse* When read, it removes all curses from all equipped items. h) 3 Scrolls of *Destruction* When read, it destroys an area around you in the shape of a circle radius 15, and blinds you for 1d10+10 turns. i) a Staff of *Destruction* (3 charges) When activated, it destroys an area around you in the shape of a c ircle radius 15, and blinds you for 1d10+10 turns. j) a Ring of Acid [+11] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. When aimed, it grants acid resistance for d20+20 turns and creates an acid ball of damage 70. Takes 142 to 280 turns to recharge at your current speed. k) The Ring of Barahir (+1) +1 strength, intelligence, wisdom, dexterity, constitution, charisma, stealth. Provides resistance to poison, dark. Cannot be harmed by acid, electricity, fire, cold. l) The Amulet of Carlammas (+2) +2 constitution. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. m) The Jewel 'Evenstar' Provides resistance to cold, dark. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence, wisdom, constitution. Stops experience drain. n) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. o) The Star of Elendil Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Radius 3 light. p) Black Dragon Scale Mail (-2) [30,+23] Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates an acid ball with damage 125. Takes 1262 to 2520 turns to recharge at your current speed. q) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2) +2 strength, dexterity. Provides resistance to acid, lightning, fire, cold, fear, confusion, sound. Cannot be harmed by acid, electricity, fire, cold. r) The Small Metal Shield of Thorin [4,+25] (+4) +4 strength, constitution. Provides immunity to acid. Provides resistance to fear, sound, chaos. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. s) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark. Cannot be harmed by acid, electricity, fire, cold. t) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. u) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) +4 dexterity. Slays demons, orcs. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Feather Falling. Prevents paralysis. Combat info: 5 blows/round. Average damage/hit: 73.3 vs. demons, 73.3 vs. orcs, and 52.9 vs. others. v) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) +3 strength, constitution, stealth. Slays demons, orcs, trolls. Provides resistance to acid, lightning, fire, cold, blindness. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 89.9 vs. demons, 89.9 vs. orcs, 89.9 vs. trolls, and 59.6 vs. others. w) The Lance of Eorlingas (3d8) (+13,+21) (+2) +2 strength, dexterity, speed. Slays evil creatures, orcs, trolls. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 90 vs. evil creatures, 106.5 vs. orcs, 106.5 vs. trolls, and 73.5 vs. others. x) The Short Bow of Amras (x2) (+12,+15) (+1 speed) +1 intelligence, wisdom, dexterity, speed, shooting speed, shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5083 100' 2 Reached level 2 6083 100' 2 Killed Grip, Farmer Maggot's dog 6083 100' 3 Reached level 3 7793 150' 3 Killed Fang, Farmer Maggot's dog 9306 150' 4 Reached level 4 17695 200' 5 Reached level 5 31200 200' 6 Reached level 6 43917 350' 7 Reached level 7 48964 400' 8 Reached level 8 54530 450' 9 Reached level 9 68236 500' 10 Reached level 10 80779 500' 11 Reached level 11 85321 500' 11 Killed Mughash the Kobold Lord 85321 500' 12 Reached level 12 96893 500' 12 Killed Smeagol 97138 500' 12 Found The Dagger 'Nimthanc' (LOST) 101384 550' 13 Reached level 13 105330 600' 13 Killed Grishnakh, the Hill Orc 105400 600' 14 Reached level 14 118135 600' 15 Reached level 15 126298 650' 16 Reached level 16 158545 750' 16 Killed Wormtongue, Agent of Saruman 169955 750' 17 Reached level 17 184447 800' 18 Reached level 18 211840 900' 19 Reached level 19 224818 950' 20 Reached level 20 258210 950' 20 Killed Shagrat, the Orc Captain 258210 950' 21 Reached level 21 308097 1050' 22 Reached level 22 352180 1100' 23 Reached level 23 364366 1100' 24 Reached level 24 366827 0' 24 Killed Farmer Maggot 378158 1150' 24 Killed Orfax, Son of Boldor 416801 1150' 25 Reached level 25 428117 1100' 25 Killed Gorbag, the Orc Captain 488309 1200' 25 Killed Sangahyando of Umbar 547192 750' 25 Killed Brodda, the Easterling 547222 750' 25 Found The Phial of Galadriel 562943 800' 25 Killed Golfimbul, the Hill Orc Chief 574018 900' 26 Reached level 26 578067 950' 26 Killed Lagduf, the Snaga 597280 1200' 26 Killed Khim, Son of Mim 599369 1200' 26 Killed Nar, the Dwarf 607818 1200' 26 Killed Ulfast, Son of Ulfang 650773 1250' 26 Killed Bolg, Son of Azog 670583 1250' 27 Reached level 27 674916 1300' 27 Found The Iron Helm 'Holhenneth' (LOST) 726632 1400' 27 Killed Boldor, King of the Yeeks 757232 1450' 27 Killed Ulwarth, Son of Ulfang 801329 1600' 28 Reached level 28 830653 2050' 28 Found The Hard Leather Cap of Thranduil 868462 2250' 28 Found The Flail 'Totila' (LOST) 929694 2150' 28 Found The Metal Brigandine Armour of the Rohirrim 950241 2350' 29 Reached level 29 958805 2300' 29 Found The Broad Axe 'Barukkheled' (LOST) 979575 2300' 29 Found The Zweihander 'Zarcuthra' 996676 2350' 29 Found The Lance of Eorlingas 1039753 2150' 29 Killed Beorn, the Shape-Changer 1052068 2100' 29 Found The Long Bow 'Belthronding' 1054774 2100' 29 Killed Rogrog the Black Troll 1055522 2100' 30 Reached level 30 1068827 2150' 30 Found The Halberd 'Osondir' (LOST) 1091659 2050' 31 Reached level 31 1094855 2050' 31 Found The Leather Shield of the Haradrim 1104391 2100' 31 Killed Castamir the Usurper 1106429 2150' 31 Killed Lorgan, Chief of the Easterlings 1108032 2150' 31 Killed Ibun, Son of Mim 1108763 2150' 31 Found The Battle Axe 'Lotharang' (LOST) 1113455 2400' 32 Reached level 32 1120733 2400' 32 Killed Adunaphel the Quiet 1123940 2400' 32 Found The Metal Cap of Thengel 1127729 2400' 32 Killed Kavlax the Many-Headed 1129023 2400' 32 Killed Itangast the Fire Drake 1129023 2400' 33 Reached level 33 1129226 2400' 33 Found The Leather Shield of Celegorm 1132662 2400' 33 Found The Full Plate Armour of Isildur 1137170 2400' 33 Killed Smaug the Golden 1137934 2450' 33 Killed Eol, the Dark Elf 1138809 2500' 33 Killed Medusa, the Gorgon 1141045 2650' 33 Killed Ugluk, the Uruk 1141749 2700' 34 Reached level 34 1153407 2750' 34 Found The Metal Cap of Celebrimbor (LOST) 1153439 2750' 34 Found The Iron Helm of Gorlim (LOST) 1155358 2750' 35 Reached level 35 1156722 2750' 35 Found The Morning Star 'Bloodspike' (LOST) 1158191 2750' 35 Found The Short Bow of Amras 1162665 2750' 35 Found The Battle Axe of Balli Stonehand 1163832 2750' 35 Killed The Queen Ant 1167344 2750' 35 Killed The Balrog of Moria 1167723 2750' 36 Reached level 36 1172615 2750' 36 Killed Bill the Stone Troll 1177268 2750' 36 Killed Ufthak of Cirith Ungol 1180677 3000' 36 Killed Ariel, Queen of Air 1184020 3300' 36 Killed Akhorahil the Blind 1185722 3350' 36 Killed Mim, Betrayer of Turin 1187581 3350' 36 Killed Ren the Unclean 1187830 3350' 37 Reached level 37 1187847 3350' 37 Found The Jewel 'Evenstar' 1193858 3350' 37 Killed Ar-Pharazon the Golden 1198897 3400' 38 Reached level 38 1204053 3550' 38 Found The Cloak of Thorongil (LOST) 1204969 3550' 38 Found The Dagger 'Dethanc' (LOST) 1218254 3600' 38 Found The Small Metal Shield of Thorin 1219461 3700' 38 Killed Ji Indur Dawndeath 1225195 3750' 39 Reached level 39 1228140 3750' 39 Found The Arkenstone of Thrain 1238161 3750' 39 Found The Broad Sword 'Arunruth' 1241898 3750' 39 Killed Quaker, Master of Earth 1244430 3750' 39 Found The Ring of Power 'Narya' 1244549 3750' 39 Found The Star of Elendil 1244600 3750' 39 Found The Ring of Barahir 1246075 3750' 39 Found The Elfstone 'Elessar' 1246150 3750' 39 Found The Amulet of Carlammas 1246195 3750' 39 Found The Set of Gauntlets 'Paurhach' 1250021 3750' 39 Killed Saruman of Many Colours 1250021 3750' 40 Reached level 40 1250248 3750' 40 Killed Angamaite of Umbar [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)
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