Found an Iron helm, and as usual I put it on to let it ID before I drop it. Bang it's cursed, and that sinking feeling hits and I know it's Gorlim... Of course my fourth artifact is Gorlim. (First is Phial, then Cambeleg, then Detharc, then this)
I have gaunts of free action on in order to keep cambeleg from getting DE'ed by something. Although with gorlim on, I hit 4 blows at 40 damage a pop, which isn't bad damage at this point (around level 20).
i'm scared of aggravate though, so any ideas on how to uncurse Gorlim? Or do I pray for a *RC* in the market?
Dump:
I have gaunts of free action on in order to keep cambeleg from getting DE'ed by something. Although with gorlim on, I hit 4 blows at 40 damage a pop, which isn't bad damage at this point (around level 20).
i'm scared of aggravate though, so any ideas on how to uncurse Gorlim? Or do I pray for a *RC* in the market?
Dump:
Code:
[Angband 3.1.1 dev (r1455) Character Dump]
Name Armam Self RB CB EB Best
Sex Male Age 55 STR: 18 +1 +3 +0 18/40
Race Dunadan Height 82 INT: 10 +2 -3 -5 4
Class Paladin Weight 221 WIS: 11 +2 +1 -5 9
Title Defender Social Liked DEX: 17 +2 +0 +0 18/10
HP 213/213 Maximize Y CON: 14 +3 +2 +0 18/10
SP 13/13 CHR: 9 +2 +2 +0 13
Level 20 Armor [24,+45] Saving Throw 53%
Cur Exp 10637 Fight (+11,+11) Stealth Fair
Max Exp 10637 Melee (+15,+17) Fighting Superb
Adv Exp 11610 Shoot (+13,+5) Shooting Superb
MaxDepth 1050' (L21) Blows 4/turn Disarming 37%
Turns 111341 Shots 1/turn Magic Device Excellent
Gold 6033 Infra 0 ft Perception 1 in 30
Burden 91.5 lbs Speed Normal Searching 20%
You are one of several children of a Yeoman. You are a credit to the
family. You have green eyes, straight brown hair, and a very dark
complexion.
Acid:............. Confu:.............
Elec:+............ Sound:.............
Fire:...+......... Shard:.............
Cold:............. Nexus:.............
Pois:............. Nethr:.............
Fear:.........+... Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
Blind:............. Feath:.............
PLite:............. Aggrv:.........+...
Regen:............. Stea.:.............
Telep:............. Sear.:....+....+...
Invis:.........+... Infra:.............
FrAct:.........++.. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) The Dagger 'Dethanc' (2d4) (+4,+6)
Branded with lightning.
Provides resistance to lightning.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it creates a lightning bolt with damage 6d6.
Takes 7 to 12 turns to recharge.
Combat info:
4 blows/round.
Average damage/hit: 32.4 vs. creatures not resistant to
electricity, and 22.2 vs. others.
b) a Long Bow (x3) (+2,+5)
c) a Fluorite Ring of Protection [+9]
d) an Engagement Ring of Resist Fire
Provides resistance to fire.
Cannot be harmed by fire.
e) a Dragon Tooth Amulet of Searching (+6)
+30% to searching.
f) The Phial of Galadriel {!!}
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting light-s
ensitive creatures.
Takes 11 to 20 turns to recharge.
Radius 3 light.
g) Leather Scale Mail (-1) [10,+3]
h) a Fur Cloak [3,+6]
i) a Wicker Shield [2,+4]
j) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
Heavily cursed.
-5 intelligence, wisdom.
-25% to searching.
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
Grants the ability to see invisible things.
Aggravates creatures nearby.
k) a Set of Gauntlets of Free Action [3,+7]
Prevents paralysis.
l) a Pair of Leather Sandals [1,+4]
[Character Inventory]
a) 3 Holy Books of Prayers [Beginners Handbook] {@m1@b1@G1}
b) 6 Rations of Food
c) 7 Cyan Potions of Cure Serious Wounds
d) 2 Light Blue Potions of Cure Critical Wounds
e) 13 Scrolls titled "expe idestia" of Phase Door
f) 11 Scrolls titled "mense inficio" of Teleportation {!*}
g) 2 Scrolls titled "pugallus co" of Magic Mapping
h) 3 Scrolls titled "bolea vor" of Word of Recall {!*}
i) a Lead-Plated Rod of Treasure Location {!!}
j) a Nickel-Plated Rod of Light
k) an Ivory Wand of Frost Bolts (8 charges)
l) a Cast Iron Wand of Slow Monster (7 charges)
m) a Copper-Plated Wand of Confuse Monster (13 charges)
n) a Gold Wand of Clone Monster (8 charges)
o) a Spruce Staff of Mapping (6 charges)
p) a Mistletoe Staff of Teleportation (8 charges) {!*}
q) 16 Arrows (1d4) (+4,+4)
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 35.2.
35% chance of breaking upon contact.
[Home Inventory]
a) a Holy Book of Prayers [Chants and Blessings]
b) an Icky Green Potion of Healing
c) a Tangerine Potion of Restore Life Levels
d) a Purple Speckled Potion of Resist Heat
e) a Red Potion of Resist Cold
f) a Scroll titled "ras parofor" of Remove Curse
g) 2 Bamboo Staves of Curing (9 charges)
h) a Gnarled Staff of Identify (0 charges)
i) a Gold Ring of Feather Falling
Feather Falling.
j) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
+2 strength, constitution.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
k) a Flail of Venom (2d6) (+5,+12)
Branded with venom.
Combat info:
2 blows/round.
Average damage/hit: 46.1 vs. creatures not resistant to poison,
and 31.2 vs. others.
l) 19 Arrows of Lightning (1d4) (+5,+7)
Branded with lightning.
Cannot be harmed by electricity.
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 133.1 vs. creatures not resistant to
electricity, and 44.3 vs. others.
35% chance of breaking upon contact.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
4061 100' 1 Killed Grip, Farmer Maggot's dog
4061 100' 2 Reached level 2
4061 100' 3 Reached level 3
8788 150' 4 Reached level 4
14394 250' 5 Reached level 5
19460 300' 6 Reached level 6
19791 300' 7 Reached level 7
25634 350' 8 Reached level 8
30474 350' 9 Reached level 9
34966 400' 10 Reached level 10
40995 650' 10 Found The Set of Leather Gloves 'Cambeleg'
44284 750' 11 Reached level 11
54564 800' 12 Reached level 12
57156 850' 12 Killed Nar, the Dwarf
57156 850' 13 Reached level 13
57176 850' 13 Found The Phial of Galadriel
59398 850' 14 Reached level 14
61439 850' 15 Reached level 15
65633 900' 15 Killed Mughash the Kobold Lord
71545 900' 16 Reached level 16
73507 900' 17 Reached level 17
77488 900' 18 Reached level 18
80603 950' 18 Killed Brodda, the Easterling
81966 1000' 18 Killed Orfax, Son of Boldor
94060 1000' 19 Reached level 19
104026 1000' 19 Killed Bolg, Son of Azog
104026 1000' 20 Reached level 20
104448 1000' 20 Found The Dagger 'Dethanc'
108600 0' 20 Killed Farmer Maggot
110591 0' 20 Found The Iron Helm of Gorlim
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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