When a monster drains my experience, if I choose not to use a Potion of Restore Life or other method for reinstating my highest experience points but choose to do so by killing monsters, do I simply gain experience points from the monsters I kill up to my previous experience point max and then I will gain experience from there (ie using the monsters to "refill" with no effect on my max) or does my max experience points gain as well? I'm trying to figure out what happens and can't place it exactly.
Question about experience drain
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I'm not sure about the 50% ratio but I also believe it works this way.A(3.2.0) C "Angdiira II" DP L:36 DL:44(2200') A+ R+ Sp w:Whip of Westernesse(+10,+10)(+2)
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Isn't that ratio the basis of the "grape jelly exploit"? Was that ever fixed, or does it not apply any more.A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
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According to this thread, the "grape jelly trick" was fixed a long time ago.A(3.2.0) C "Angdiira II" DP L:36 DL:44(2200') A+ R+ Sp w:Whip of Westernesse(+10,+10)(+2)
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At least, if the XP gain is split between current and max XP, it can't be 50/50 because you could never reach your max XP again this way : the difference between max XP and current XP would be constant.
Assuming you don't have/use a !RestoreLife, I believe the quicker you get back to your max XP, the less XP is lost in the end.
So 90% gained in current XP would be very favorable.
If full XP is added to current XP and only a portion to max XP, it's different.Last edited by Nolendil; June 16, 2009, 01:52.A(3.2.0) C "Angdiira II" DP L:36 DL:44(2200') A+ R+ Sp w:Whip of Westernesse(+10,+10)(+2)
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Sounds good to me, but I'm not surprised you haven't convinced anyone. That would be considerably easier to live with than the current situation. Right now exp drain is bad for two reasons - it lowers your performance and it virtually stops your growth.Comment
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It would be more effective if XP drain was Level Drain instead, and it reduced your effective level by 1 each time, like stat drains. Then you could still get XP but you wouldn't gain the bonuses/spells of the higher level until you restored your levels.A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
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I hate life drainers, they are thoroughly annoying, especially the ghostly ones that can move through walls... and I wouldn't change a thing.
But that potion is the worst. I quaff that damn thing every time.
And don't get me started on time breathers.www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.Comment
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OTOH, I don't understand why people obsess over exp loss. I bet most people could recoup all lost exp in the midgame by making one more trip to DL 99 in the endgame. My objections aren't because I worry about exp loss. Fighting is about collecting loot. If you survive, the exp takes care of itself.
BTW - I don't agree this change would make the game easier, since presumably the exp amounts would be adjusted, and it would be part of a system where stat gain potions acted the same, i.e. +1 current and max but not full restores.Comment
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