Is there a reason why when I pseudo-ID an object as "bad" then my character will drop it automatically right away, but when I use a wand or something of Heal Monster and it marks it as {squelch} then it doesn't drop it right away? It waits until the next time I pick something up.
Is there a way to make it consistent and drop any squelched item instantly?
Is there a way to make it consistent and drop any squelched item instantly?
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