Squelch settings not reloaded

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  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    Squelch settings not reloaded

    Recently my savefile seems to have forgotten all my squelch settings - when I load it up, nothing is squelched. (It makes a change from the other problem of having to re-set all the settings manually when a deep char dies, but it's even more annoying.)

    Does anyone else have this problem?
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles
  • PowerDiver
    Prophet
    • Mar 2008
    • 2820

    #2
    Originally posted by Magnate
    Recently my savefile seems to have forgotten all my squelch settings - when I load it up, nothing is squelched. (It makes a change from the other problem of having to re-set all the settings manually when a deep char dies, but it's even more annoying.)

    Does anyone else have this problem?
    Are you sure it is not the same problem? Remove or rename all applicable prf files and test again.

    Comment

    • Magnate
      Angband Devteam member
      • May 2007
      • 5110

      #3
      Originally posted by PowerDiver
      Are you sure it is not the same problem? Remove or rename all applicable prf files and test again.
      Squelch settings are now saved in prf files?? I thought they were part of the savefile?

      The other problem AFAIK hasn't been solved (there's a ticket open for it - #556) - when you die, your new character is squelching all the stuff your old character was. That's why I thought the squelch settings were in the savefile.

      Anyway, will experiment with pref files - I need to get my head around them anyway. Cheers.
      "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

      Comment

      • PowerDiver
        Prophet
        • Mar 2008
        • 2820

        #4
        Originally posted by Magnate
        Squelch settings are now saved in prf files?? I thought they were part of the savefile?

        The other problem AFAIK hasn't been solved (there's a ticket open for it - #556) - when you die, your new character is squelching all the stuff your old character was. That's why I thought the squelch settings were in the savefile.

        Anyway, will experiment with pref files - I need to get my head around them anyway. Cheers.
        The problem, which I don't know whether has been fixed, is that you can dump squelch settings to a prf file. The savefile is loaded, with squelch settings, then the prf file is loaded overwriting the squelch settings.

        I think the "other" problem is most likely your problem. It never had anything to do with death per se.

        Comment

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