Your argument is simplistic. Monster memory and ID-by-use deal with things that never change in the game (the stats of monsters, and the state of a particular item, or item kind). The whole question is whether things that might or might not change while blinded should be displayed as if they haven't changed.
Do you also think that "old" monster positions should be saved and shown while blinded? That seems like the logical analog of continuing to show items while blinded. I would support either doing this, or hiding the items.
Do you also think that "old" monster positions should be saved and shown while blinded? That seems like the logical analog of continuing to show items while blinded. I would support either doing this, or hiding the items.
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