Hello
pseudo identify needs to be tweaked so that it is not repeating what
you already learned by using.
Some examples:
I had a unidenified dagger - I whacked an orc with it and find out it is a
dagger (+0,+0). I leave it in my inventory.
Several turns later, it ids and I get a message: You have a dagger (+0,+0).
Also, if it turned out to be a dagger (+5,+4), then later I get
You feel the dagger is magical......
Those messages should likely be suppressed - I only care if the item
is excellent and has an ego I don't know about yet.
- Frank
pseudo identify needs to be tweaked so that it is not repeating what
you already learned by using.
Some examples:
I had a unidenified dagger - I whacked an orc with it and find out it is a
dagger (+0,+0). I leave it in my inventory.
Several turns later, it ids and I get a message: You have a dagger (+0,+0).
Also, if it turned out to be a dagger (+5,+4), then later I get
You feel the dagger is magical......
Those messages should likely be suppressed - I only care if the item
is excellent and has an ego I don't know about yet.
- Frank
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