Broken squelch in trunk

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  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    Broken squelch in trunk

    trac.rephial.org is down so I can't check to see whether there's already a ticket for this, but I've just noticed that squelch-on-pseudo is broken. I chose to squelch {average} bows and armour items, and my magical (+4,+6) longbow was marked as {squelch}, along with all my [x, +y] magic armour items. When I set the squelch levels to {bad}, the squelch inscriptions went away, so it might be an off-by-one error.

    On a related note, I set melee weapons to squelch {good}, and my fully-IDd good weapons did not get squelched (but the {magical} ones did). IIRC they should have done, unless they had inscriptions (which they didn't).
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles
  • Zikke
    Veteran
    • Jun 2008
    • 1069

    #2
    Unfortunately I have nothing of substance to contribute to this topic, but I do want to point out this is a great place to make "junk in the trunk" joke.

    A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
    A/FA W H- D c-- !f PV+++ s? d P++ M+
    C- S+ I- !So B ac++ GHB? SQ? !RQ V F:

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    • PowerDiver
      Prophet
      • Mar 2008
      • 2820

      #3
      Squelching average is *seriously* broken. Don't use it.

      Comment

      • Magnate
        Angband Devteam member
        • May 2007
        • 5110

        #4
        Originally posted by PowerDiver
        Squelching average is *seriously* broken. Don't use it.
        I thought that was the case - I'm now up to squelching {good} armour, and it seems to work fine.
        "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

        Comment

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