Angband for mobile phones

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  • Lateralus
    Rookie
    • Jul 2007
    • 2

    Angband for mobile phones

    Pardon me if this question has been asked before, I'm new to this forum and though I did use the search function it yielded no results.

    Is it possible to compile Angband for mobile phones such as a SonyEricsson that can run Java based games? Has anyone tried doing this? Is there perhaps even a version available somewhere? I don't know much about compiling, but I'm a game developer (audio designer) and figured the optimal mobile game must really be a rogue-like such as Angband. If it is possible but no one else has tried it I might try to recruit some programmer friend to do it.

    I've already played through Doom RPG and Dweller and I'm getting bored on the subway... -.-
  • takkaria
    Veteran
    • Apr 2007
    • 1951

    #2
    Originally posted by Lateralus
    Is it possible to compile Angband for mobile phones such as a SonyEricsson that can run Java based games? Has anyone tried doing this? Is there perhaps even a version available somewhere? I don't know much about compiling, but I'm a game developer (audio designer) and figured the optimal mobile game must really be a rogue-like such as Angband. If it is possible but no one else has tried it I might try to recruit some programmer friend to do it.
    If you're an audio designer, you could do some audio design for Angband. To answer your question, though: I looked into it briefly, and some older phones do allow compiled C code, but no recent ones (security risk). There's no way to compile C to Java, either, and a complete port of the game across would take a long time.

    (Though actually, I'm sure you could compile some form of C to Java bytecode, since you can do the same with Ruby and other high-level languages. Hmm... It's certainly not something I'm going to worry over, though.)
    takkaria whispers something about options. -more-

    Comment

    • Lateralus
      Rookie
      • Jul 2007
      • 2

      #3
      Thank you for the quick reply! I didn't realize Angband was written in C, but it does seem logical that mobile phones won't accept that. Wouldn't want any low-level viruses running rampant over the phone network... -.- Anyway, guess that means no Angband for my phone... damn. If anyone knows of other roguelikes that plays on your mobile phone, feel free to post them here.

      As strange as it may sound coming from an audio designer, I wouldn't want any sound when playing Angband. Hell, I don't even want graphics, I totally prefer the Ascii version for clarity.

      Comment

      • Magnate
        Angband Devteam member
        • May 2007
        • 5110

        #4
        Originally posted by Lateralus
        Thank you for the quick reply! I didn't realize Angband was written in C, but it does seem logical that mobile phones won't accept that. Wouldn't want any low-level viruses running rampant over the phone network... -.- Anyway, guess that means no Angband for my phone... damn. If anyone knows of other roguelikes that plays on your mobile phone, feel free to post them here.

        As strange as it may sound coming from an audio designer, I wouldn't want any sound when playing Angband. Hell, I don't even want graphics, I totally prefer the Ascii version for clarity.
        Google for "java roguelike" and you will find an ongoing project to create a portable roguelike engine which would work on most mobiles. There are a couple of existing java roguelike games, the most polished of which seems to be one called Tyrant.

        I hope someone will port *band to java one day.

        CC
        "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

        Comment

        • Fuma
          Adept
          • May 2007
          • 114

          #5
          As you probably want a game that's designed with mobile phones in mind, I'd suggest:

          It's not bug-free and perfect. But it provides some fun.
          www.snowleopard.org - International Snow Leopard Trust

          Comment

          • nobody
            Apprentice
            • Jul 2007
            • 80

            #6
            Originally posted by Lateralus
            As strange as it may sound coming from an audio designer, I wouldn't want any sound when playing Angband.
            well, as strange as it my sound, i think not wanting any sound when playing angband makes you perfect to do the audio design.

            Comment

            • Diogenes
              Scout
              • Sep 2007
              • 38

              #7
              Originally posted by Lateralus
              Pardon me if this question has been asked before, I'm new to this forum and though I did use the search function it yielded no results.

              Is it possible to compile Angband for mobile phones such as a SonyEricsson that can run Java based games? Has anyone tried doing this? Is there perhaps even a version available somewhere? I don't know much about compiling, but I'm a game developer (audio designer) and figured the optimal mobile game must really be a rogue-like such as Angband. If it is possible but no one else has tried it I might try to recruit some programmer friend to do it.

              I've already played through Doom RPG and Dweller and I'm getting bored on ]the subway... -.-

              Hi,

              Am I correct in assuming your phone doesn't run with Windows Mobile? If it did, you'd have two options: The AngbandCE (oldish, but working) and to play a newer version using FreeDos.

              Cheers,

              Peter.
              Anyone seen my Longsword (4d5)?

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9637

                #8
                Originally posted by Diogenes
                Hi,

                Am I correct in assuming your phone doesn't run with Windows Mobile? If it did, you'd have two options: The AngbandCE (oldish, but working) and to play a newer version using FreeDos.
                Or FAangband.
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • Madoka
                  Apprentice
                  • Jul 2007
                  • 64

                  #9
                  Originally posted by Fuma
                  As you probably want a game that's designed with mobile phones in mind, I'd suggest:

                  It's not bug-free and perfect. But it provides some fun.

                  I must be doing something wrong. I can't get it to run on my LG phone, and it's supposed to be able to run Java games.

                  Comment

                  • dionysian
                    Apprentice
                    • Apr 2007
                    • 77

                    #10
                    i have an iphone... i'm not 100% sure but i think it runs off of some kind of os x kernel, which means it's *nix-ish. it would be nice to see an iphone port of a couple variants
                    Oh, Mr. Speaker, I had underestimated the tenderness of the feelings of the members opposite.
                    --Barney Frank

                    Comment

                    • jkerr
                      Rookie
                      • Dec 2007
                      • 2

                      #11
                      iPhone/iPod Touch development

                      Hi all! Was looking into developing for the iPhone/iPod touch lately, since I just got an iPod touch, and though I haven't gotten it working yet, there's instructions here:

                      windows:


                      which links to the main page:


                      The 3rd party apps "out there" for the device are written in Objective C, so that should make porting a little easier. I've got a terminal emulation app on my iPod:



                      That would be a great starting point - you have full keyboard access, and when you tap the top part of the screen, you get a popup wheel that lets you select a few other options like tab and cursor keys.

                      Comment

                      • Pete Mack
                        Prophet
                        • Apr 2007
                        • 6883

                        #12
                        Originally posted by jkerr
                        Hi all! Was looking into developing for the iPhone/iPod touch lately, since I just got an iPod touch
                        There is a version of angband main-xxx.c written for Cocoa, but it was never submitted as an official port. You will need to use this as a starting point. I can't remember off the top of my head where it is, but you should be able to find it with google.

                        Comment

                        • jkerr
                          Rookie
                          • Dec 2007
                          • 2

                          #13
                          Cool, found it here


                          And quickly got the source with:
                          svn co http://ridiculousfish.com/svn/Angband/trunk/ angband

                          I doubt I'll ever get proficient enough to actually port this, but here's the info for more savvy Angband coders

                          Comment

                          • dionysian
                            Apprentice
                            • Apr 2007
                            • 77

                            #14
                            i'm not sure if this is in any other variants or what the feature is commonly called.. but steam has a menu system for commands. if you hit enter it brings up a list of categories and you navigate through the menu to select a command. i'm not sure how to do it but if the iphone/itouch interface worked with that, it would be ideal.
                            Oh, Mr. Speaker, I had underestimated the tenderness of the feelings of the members opposite.
                            --Barney Frank

                            Comment

                            • Nick
                              Vanilla maintainer
                              • Apr 2007
                              • 9637

                              #15
                              Originally posted by dionysian
                              i'm not sure if this is in any other variants or what the feature is commonly called.. but steam has a menu system for commands. if you hit enter it brings up a list of categories and you navigate through the menu to select a command. i'm not sure how to do it but if the iphone/itouch interface worked with that, it would be ideal.
                              Command menu. It's also in V and FA.
                              One for the Dark Lord on his dark throne
                              In the Land of Mordor where the Shadows lie.

                              Comment

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