Would it break the game to make shovels work in two turns regardless of rock type, and pickaxes work in one turn?
It would make them useful for something other than breaking into early vaults (escaping, tactical prep), and just maybe worth carrying.
Getting rid of higher diggers (shovels of digging, &c) for simplicity's sake would be no great loss. Stone to Mud could be a beam that could dig multiple tiles.
It would make them useful for something other than breaking into early vaults (escaping, tactical prep), and just maybe worth carrying.
Getting rid of higher diggers (shovels of digging, &c) for simplicity's sake would be no great loss. Stone to Mud could be a beam that could dig multiple tiles.
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