The answer is: yes. There are plenty of weapons that do pretty good damage, so I'm willing to lose some melee in favor of ESP. (I don't know how many times I've walked around with a Blessed {ESP} weapon, with another weapon for swap.)
Not quite: desirability is affected by rarity as well as usefulness. So RBase isn't all that expensive because it's common, even though it's critical. ESP and speed(!) are all that much more expensive because they are both critical and rare.
WRT the fixed bugs, I'll update to the latest. You must be pretty busy--my build is only a couple days out of date.
...this takes us back to the other thread about desirability vs. rarity. You're talking about having prices affected by rarity - which is fine, but is not currently part of the algorithm. Perhaps it should be an additional component of price.
WRT the fixed bugs, I'll update to the latest. You must be pretty busy--my build is only a couple days out of date.
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