Hi,
I apologize for my bad English level.
I would like to ask you for advice concerning a character whom I have now played (with cheating) for three years.
Stats :
As you may imagine, the stats are heterogene (way normal for a troll warrior !)
I hesitate between :
a) Armors :
The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
It increases your intelligence, wisdom, and constitution by 3. It
provides resistance to acid, poison, and confusion. It activates for
door and trap destruction every 10 turns. It cannot be harmed by the
elements.
The Leather Scale Mail 'Thalkettoth' (-1) [11,+20] (+3)
It increases your dexterity by 3. It increases your speed by 3. It
provides resistance to acid and shards. It cannot be harmed by the
elements.
The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
It increases your strength and dexterity by 2. It provides resistance
to acid, lightning, fire, cold, fear, confusion, and sound. It cannot
be harmed by the elements.
b) Weapons :
The Small Sword 'Sting' (1d6) (+8,+8) (+2)
It increases your strength, dexterity, and constitution by 2. It
increases your speed and attack speed by 2. It slays animals, orcs,
undead, and all evil creatures. It provides resistance to fear and
light. It lights the dungeon around you. It grants you immunity to
paralysis and the ability to see invisible things. It cannot be harmed
by the elements.
A War Hammer (Defender) (3d3) (+7,+12) [+6] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It sustains your constitution. It makes
you fall like a feather and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
cannot be harmed by the elements.
The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
It increases your strength and constitution by 3. It increases your
stealth by 3. It slays orcs, trolls, and demons. It provides
resistance to acid, lightning, fire, cold, and blindness. It makes you
fall like a feather and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
cannot be harmed by the elements.
c) Shooting Wepons :
A Sling of Extra Might (x2) (+12,+11) (+1)
It increases your shooting power by 1.
The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
It increases your dexterity by 1. It increases your stealth, speed,
and shooting speed by 1. It provides resistance to disenchantment. It
cannot be harmed by the elements.
Some other questions : I am playing now in dl53-55 (~2700 ft.). I did not find any object that would grant me resistance to chaos, but I have already matched chaos creatures. How deep are chaos resistances ?
Here's part of my inven :
j) a Lead Rod of Drain Life
k) 4 Titanium Rods of Fire Bolts
l) 4 Silver-Plated Rods of Frost Bolts
I use k and l very rarely, for arrows/bolts are way better?
Should I forget them ?
j is powerful but I can use it about 1 time in 5, so arrows are better too.
Should I remove it ?
Thanks for your advice
marteo
I apologize for my bad English level.
I would like to ask you for advice concerning a character whom I have now played (with cheating) for three years.
Stats :
Code:
Name Gorgall Self RB CB EB Best Sex Male Age 29 STR! 18/100 +4 +5 +5 18/240 Race Half-Troll Height 82 INT! 18/100 -4 -2 +3 18/70 Class Warrior Weight 208 WIS! 18/100 -2 -2 +3 18/90 Title Lord Status 1 DEX! 18/100 -4 +2 +3 18/110 HP 1218/1218 Maximize Y CON! 18/100 +3 +2 +8 18/230 SP 0/0 Preserve Y CHR! 18/100 -6 -1 +0 18/30 Level 48 Armor [35,+111] Saving Throw Superb Cur Exp 4266850 Fight (+20,+20) Stealth Fair Max Exp 4266850 Melee (+28,+31) Fighting Legendary Adv Exp 4800000 Shoot (+40,+22) Shooting Legendary MaxDepth 2700 ft Blows 5/turn Disarming Superb Gold 1568282 Shots 2/turn Magic Device Excellent Burden 123.5 lbs Perception Bad Speed +1 Infra 30 ft Searching Poor
I hesitate between :
a) Armors :
The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
It increases your intelligence, wisdom, and constitution by 3. It
provides resistance to acid, poison, and confusion. It activates for
door and trap destruction every 10 turns. It cannot be harmed by the
elements.
The Leather Scale Mail 'Thalkettoth' (-1) [11,+20] (+3)
It increases your dexterity by 3. It increases your speed by 3. It
provides resistance to acid and shards. It cannot be harmed by the
elements.
The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
It increases your strength and dexterity by 2. It provides resistance
to acid, lightning, fire, cold, fear, confusion, and sound. It cannot
be harmed by the elements.
b) Weapons :
The Small Sword 'Sting' (1d6) (+8,+8) (+2)
It increases your strength, dexterity, and constitution by 2. It
increases your speed and attack speed by 2. It slays animals, orcs,
undead, and all evil creatures. It provides resistance to fear and
light. It lights the dungeon around you. It grants you immunity to
paralysis and the ability to see invisible things. It cannot be harmed
by the elements.
A War Hammer (Defender) (3d3) (+7,+12) [+6] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It sustains your constitution. It makes
you fall like a feather and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
cannot be harmed by the elements.
The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
It increases your strength and constitution by 3. It increases your
stealth by 3. It slays orcs, trolls, and demons. It provides
resistance to acid, lightning, fire, cold, and blindness. It makes you
fall like a feather and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
cannot be harmed by the elements.
c) Shooting Wepons :
A Sling of Extra Might (x2) (+12,+11) (+1)
It increases your shooting power by 1.
The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
It increases your dexterity by 1. It increases your stealth, speed,
and shooting speed by 1. It provides resistance to disenchantment. It
cannot be harmed by the elements.
Some other questions : I am playing now in dl53-55 (~2700 ft.). I did not find any object that would grant me resistance to chaos, but I have already matched chaos creatures. How deep are chaos resistances ?
Here's part of my inven :
j) a Lead Rod of Drain Life
k) 4 Titanium Rods of Fire Bolts
l) 4 Silver-Plated Rods of Frost Bolts
I use k and l very rarely, for arrows/bolts are way better?
Should I forget them ?
j is powerful but I can use it about 1 time in 5, so arrows are better too.
Should I remove it ?
Thanks for your advice
marteo
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