Eddies point about magical fur reminds me of an old idea.
(i) Let's assume that most monsters that have a base attack also have the same base resistance (in their fur, scales, skin or whatever).
(ii) Using the "you found it in the corspe of a..." idea from other variants, we could...
(iii) Give to a char a base resistance if it has killed enough monsters that have that base attack.
In other words, if you kill enough green dragons, you eventually gain resPoison as an intrinsic (non-kit related) attribute (by 'consuming' their resistance).
Problems:
(a) low level breeders which are easy to kill (louse farming).
(b) it should only be able to work if the char is 'brave' enough to 'go for it'.
(c) high resists. In-scope or out?
(d) hounds / dragons which multi-breath attacks
I don't know my variants well enough to know if this has been done before, so apols in advance if so.
History of this thought: playing NPP kobolds because poison killed me so often that I *had* to find a way to get res_pois early. I wanted another way to get res_pois from some findable (non-weapon) item <1500'
I agree mostly that "Resistances are magic. Please leave it that way.", but some of the race attributes can bypass the need for resistance to be magical.
-Neil
(i) Let's assume that most monsters that have a base attack also have the same base resistance (in their fur, scales, skin or whatever).
(ii) Using the "you found it in the corspe of a..." idea from other variants, we could...
(iii) Give to a char a base resistance if it has killed enough monsters that have that base attack.
In other words, if you kill enough green dragons, you eventually gain resPoison as an intrinsic (non-kit related) attribute (by 'consuming' their resistance).
Problems:
(a) low level breeders which are easy to kill (louse farming).
(b) it should only be able to work if the char is 'brave' enough to 'go for it'.
(c) high resists. In-scope or out?
(d) hounds / dragons which multi-breath attacks
I don't know my variants well enough to know if this has been done before, so apols in advance if so.
History of this thought: playing NPP kobolds because poison killed me so often that I *had* to find a way to get res_pois early. I wanted another way to get res_pois from some findable (non-weapon) item <1500'
I agree mostly that "Resistances are magic. Please leave it that way.", but some of the race attributes can bypass the need for resistance to be magical.
-Neil
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