Borg bugs and feature requests
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BTW, merged your pull requests. I am just making a new sandbox to test the code quickly on my machine before I create a pull request to the base code.Comment
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ok, I think the immediate fix for this is "don't flow toward veins if you are hungry" which stops the problem of the borg flowing up to the vein then deciding not to dig because he is hungry. (Unfortunately for Alair he then runs into the next room and gets eaten by mice. Stupid borg) I will test this some more but this is probably the first step. I think some checks need to be combined for a single "can't dig" check.
I think I need to change this code around to not flow to veins when hungry but DO dig if it gets you to where you want to go, even if hungry. That will enter the fix queue. In fact I think the filter for flowing toward a vein is probably "if down to x foods" so the borg doesn't dig around till he is out of food and hungry then stop digging. IIRC, that is what the original change to not dig when hungry was supposed to accomplish.Comment
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With the latest post-4.2.5 code (last commit is https://github.com/angband/angband/c...150f6c1d929bc2 ), there's cases where the borg repeatedly tries to dig out a granite wall despite the game saying "You chip away futilely at the granite wall." (which means there's no chance for success; for rubble the similar message is "You dig in the rubble with little effect."). I haven't checked if that's because the borg miscalculates the chance of successfully digging or if it proceeds to dig even knowing there's no chance.Comment
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In the attached save file, the borg playing a blackguard has equipped a ring of searching with the cowardice curse and has managed to be surrounded by the townsfolk. The ring has been fully identified so, at least in my mind, there's absolutely no reason to keep it.Attached FilesComment
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With the latest post-4.2.5 code (last commit is https://github.com/angband/angband/c...150f6c1d929bc2 ), there's cases where the borg repeatedly tries to dig out a granite wall despite the game saying "You chip away futilely at the granite wall." (which means there's no chance for success; for rubble the similar message is "You dig in the rubble with little effect."). I haven't checked if that's because the borg miscalculates the chance of successfully digging or if it proceeds to dig even knowing there's no chance.Comment
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In the attached save file, the borg playing a blackguard has equipped a ring of searching with the cowardice curse and has managed to be surrounded by the townsfolk. The ring has been fully identified so, at least in my mind, there's absolutely no reason to keep it.Comment
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Yep. Looks like it is on the list of curses the borg knows but doesn't yet handle. So far that's been okay because the borg usually will try to uncurse such objects quickly... but it looks like yours got stuck before it could. I will add some checks for the newer curses.Comment
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Taking a glance at the borg, I notice it loves both digging and carrying a digger in inventory but doesn't seem to get the point of it
Savefile, if interested
Last edited by Evilpotatoe; October 25, 2023, 19:16.Comment
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I'm not able to load the savefile; is there a chance that it was generated with a modded version? Looking at the code for the tunneling command, the only reason it wouldn't be able to swap for a digger in the inventory is if the currently wielded weapon or the digger has a sticky curse, but there's no weapons or diggers with sticky curses in Vanilla.Comment
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I'm not able to load the savefile; is there a chance that it was generated with a modded version? Looking at the code for the tunneling command, the only reason it wouldn't be able to swap for a digger in the inventory is if the currently wielded weapon or the digger has a sticky curse, but there's no weapons or diggers with sticky curses in Vanilla.
That said, the problem here, IMO, is that it doesn't tell you it used the digger. So it is probably trying the digger and failing to dig. What do you think of changing the messages to say things like
You have removed the rubble with your swap digger.
when you auto-swap or
You have removed the rubble with your weapon.
when you don't? Gets slightly wordy when
You dig in the rubble {with your swap digger/with your weapon} with little effect.
but not too bad. I can put together a quick change around this.Comment
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File was indeed broken.
After several reuploads, it was broken everytime... dunno why. Maybe the hyphen ?
I don't remember my filezilla breaking sent file in the past.
Anyway, looks fine in a zip (I fixed my link).
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I downloaded a fresh Angband 4.2.5 just to test the borg, so there's nothing particular on my version
But Is that digging behavior a real new discoverey ?
It looked so "obvious" to me I thought it would be a known issue. I'm not even sure I changed one birth option.Comment
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File was indeed broken.
After several reuploads, it was broken everytime... dunno why. Maybe the hyphen ?
I don't remember my filezilla breaking sent file in the past.
Anyway, looks fine in a zip (I fixed my link).
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I downloaded a fresh Angband 4.2.5 just to test the borg, so there's nothing particular on my version
But Is that digging behavior a real new discoverey ?
It looked so "obvious" to me I thought it would be a known issue. I'm not even sure I changed one birth option.
You tunnel into the magma vein with treasure with your swap digger. <100x>
so it -is- using the digger. I am now checking if the code has miscalculated the chance of successful digging so it is trying to dig when it shouldn't. I am not confident in the code that calculates the digging chance with swap.
As for if this digging behavior is new, I think it is. It is definitely new for the borg to take advantage of it rather than manually swapping to the digger.Comment
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ok, its calculation of the digging chance isn't great (code needs improvement) and additionally this character is on the hairy edge of what the borg considers "acceptable chance of digging". The game calculates the odds at 192 out of 1600
okay = (chance > randint0(1600));
so it failing over and over seems long odds... if not for a bug where the borg is resetting the random seed on repeated commands! Argh! Time to fix that one.
The digging chance calculations will go on my "todo" queue.Comment
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