[Character Inventory]
a) 2 Necromantic Tomes [Into the Shadows] {=g2}
You can read this book.
b) 2 Necromantic Tomes [Dark Rituals] {=g2}
You can read this book.
c) 2 Necromantic Tomes [Fear and Torment] {=g2}
You can read this book.
d) 2 Necromantic Tomes [Deadly Powers] {=g2}
Cannot be harmed by Fire.
You can read this book.
e) a Necromantic Tome [Corruption of Spirit]
Cannot be harmed by Fire.
You can read this book.
f) 24 Potions of Cure Critical Wounds
g) 8 Potions of Healing
h) a Potion of *Healing*
It can be thrown at creatures with damaging effect.
i) 8 Potions of Restore Mana
j) 7 Potions of Speed
k) 32 Scrolls of Phase Door
l) 6 Scrolls of Remove Hunger {=g7}
m) 3 Rods of Detection
Cannot be harmed by Lightning.
n) 3 Rods of Magic Mapping {=g2}
o) 2 Rods of Slow Monster
p) 2 Rods of Teleport Other
q) 2 Wands of Teleport Other (15 charges)
r) 2 Wands of Drain Life (7 charges)
s) 2 Wands of Annihilation (3 charges)
Cannot be harmed by Lightning.
t) 5 Staves of Teleportation (35 charges)
u) a Ring of Speed <+6>
Dropped by Ulfang the Black at 3550 feet (level 71)
+6 speed.
v) a Ring of Digging <+5>
Found lying on the floor of a special room at 550 feet (level 11)
+5 tunneling.
[Character Quiver]
0) 16 Rounded Pebbles of Venom (1d2) (+7,+13)
Branded with poison.
Combat info:
When fired, hits targets up to 100 feet away.
Average damage/round: 150.4 vs creatures not resistant to poison
and 60.1 vs. others.
Average thrown damage: 88.7 vs creatures not resistant to poison
and 29.5 vs. others.
0% chance of breaking upon contact.
1) 20 Iron Shots of Acid (1d4) (+7,+10)
Branded with acid.
Combat info:
When fired, hits targets up to 100 feet away.
Average damage/round: 140.2 vs creatures not resistant to acid and
56.1 vs. others.
Average thrown damage: 76.5 vs creatures not resistant to acid and
25.5 vs. others.
0% chance of breaking upon contact.
Full @ here if you care to look
a) 2 Necromantic Tomes [Into the Shadows] {=g2}
You can read this book.
b) 2 Necromantic Tomes [Dark Rituals] {=g2}
You can read this book.
c) 2 Necromantic Tomes [Fear and Torment] {=g2}
You can read this book.
d) 2 Necromantic Tomes [Deadly Powers] {=g2}
Cannot be harmed by Fire.
You can read this book.
e) a Necromantic Tome [Corruption of Spirit]
Cannot be harmed by Fire.
You can read this book.
f) 24 Potions of Cure Critical Wounds
g) 8 Potions of Healing
h) a Potion of *Healing*
It can be thrown at creatures with damaging effect.
i) 8 Potions of Restore Mana
j) 7 Potions of Speed
k) 32 Scrolls of Phase Door
l) 6 Scrolls of Remove Hunger {=g7}
m) 3 Rods of Detection
Cannot be harmed by Lightning.
n) 3 Rods of Magic Mapping {=g2}
o) 2 Rods of Slow Monster
p) 2 Rods of Teleport Other
q) 2 Wands of Teleport Other (15 charges)
r) 2 Wands of Drain Life (7 charges)
s) 2 Wands of Annihilation (3 charges)
Cannot be harmed by Lightning.
t) 5 Staves of Teleportation (35 charges)
u) a Ring of Speed <+6>
Dropped by Ulfang the Black at 3550 feet (level 71)
+6 speed.
v) a Ring of Digging <+5>
Found lying on the floor of a special room at 550 feet (level 11)
+5 tunneling.
[Character Quiver]
0) 16 Rounded Pebbles of Venom (1d2) (+7,+13)
Branded with poison.
Combat info:
When fired, hits targets up to 100 feet away.
Average damage/round: 150.4 vs creatures not resistant to poison
and 60.1 vs. others.
Average thrown damage: 88.7 vs creatures not resistant to poison
and 29.5 vs. others.
0% chance of breaking upon contact.
1) 20 Iron Shots of Acid (1d4) (+7,+10)
Branded with acid.
Combat info:
When fired, hits targets up to 100 feet away.
Average damage/round: 140.2 vs creatures not resistant to acid and
56.1 vs. others.
Average thrown damage: 76.5 vs creatures not resistant to acid and
25.5 vs. others.
0% chance of breaking upon contact.
Full @ here if you care to look
Comment