Played a little Angband many years ago, then played through to a win (with almost all artifacts found) about 7 years ago.
Thought I'd play a bit again; I've forgotten much of what I knew, and a lot has changed with 4.x. Rune identify is nice; not having another way to identify consumables etc feels... less nice. Not at all sure what I think of the new class / spell system.
I was staying very shallow for a long time until finally finding some decent equipment including Nimthanc. Shortly after, I read three ?descent to get to DL30 and start looking for stat potions. I'll likely not go much deeper till I've boosted stats a lot and found e.g. high element resisting armor or such.
Inventory indecision is a rough spot and I could use some advice about what to toss and what to use. Here's the ladder link.
Staves: I started off with keeping staves of light and see invisible at home to whittle into arrows when I find the Nature Craft spellbook. But I had imagined I'd find that book before now; how hard is it to find?
I guess I should be carrying both staves of teleport in case one burns?
Monster status effect: I don't remember which of the sleep/slow/stun/etc wands/rods/staves are worth having. Not finding stuff like Teleport Other yet.
Rings: now that I found a +7speed I should probably toss most of these. But I'm having some trouble letting go.
For instance, neither the +3 digging nor the shovel make sense to keep long term; rangers get the stone to mud spell. But my int and mana pool are low enough I'm reluctant to get rid of both the shovel and the ring yet. The ring is light and an easy swap, but an identical ring was destroyed by lightning a while back and the shovel doesn't have that problem.
My dexterity is now reasonably high and I should ditch the ring of the Mouse at some point, but I would like another source of stealth. Boots of stealth would cover that well enough, but then I'd need another source for rNexus, and if I used the other artifact cloak for rNexus I'd wish for another pFear... sigh.
Any advice would be appreciated!
Thought I'd play a bit again; I've forgotten much of what I knew, and a lot has changed with 4.x. Rune identify is nice; not having another way to identify consumables etc feels... less nice. Not at all sure what I think of the new class / spell system.
I was staying very shallow for a long time until finally finding some decent equipment including Nimthanc. Shortly after, I read three ?descent to get to DL30 and start looking for stat potions. I'll likely not go much deeper till I've boosted stats a lot and found e.g. high element resisting armor or such.
Inventory indecision is a rough spot and I could use some advice about what to toss and what to use. Here's the ladder link.
Staves: I started off with keeping staves of light and see invisible at home to whittle into arrows when I find the Nature Craft spellbook. But I had imagined I'd find that book before now; how hard is it to find?
I guess I should be carrying both staves of teleport in case one burns?
Monster status effect: I don't remember which of the sleep/slow/stun/etc wands/rods/staves are worth having. Not finding stuff like Teleport Other yet.
Rings: now that I found a +7speed I should probably toss most of these. But I'm having some trouble letting go.
For instance, neither the +3 digging nor the shovel make sense to keep long term; rangers get the stone to mud spell. But my int and mana pool are low enough I'm reluctant to get rid of both the shovel and the ring yet. The ring is light and an easy swap, but an identical ring was destroyed by lightning a while back and the shovel doesn't have that problem.
My dexterity is now reasonably high and I should ditch the ring of the Mouse at some point, but I would like another source of stealth. Boots of stealth would cover that well enough, but then I'd need another source for rNexus, and if I used the other artifact cloak for rNexus I'd wish for another pFear... sigh.
Any advice would be appreciated!
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