Are autoexplore and autofight (ala DCSS) worth it in V to reduce early game tedium?

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  • emar
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    The user has deleted this post.
    Last edited by emar; February 1, 2024, 02:06.

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  • Sphara
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    Originally posted by emar
    or create a birth option that make stairs behave like ?Deep Descent would all give diving players a shortcut around the grind if they wanted it.
    If you do play locally, you can edit Angband/lib/gamedata/constants, and set the number of levels for one stairs.

    # Number of levels for each stair
    world:stair-skip:1

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  • Gwarl
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    I just want to say my main motivation for autofight is that it reduces the cognitive load for melee characters. You can clear a room of nonthreatening wolves or the like as a caster or ranger by hitting your 'fire worst ammo/cast magic missile at nearest target' button over and over but the fighter has to check where the wolves moved and choose the right direction every single turn.

    Seems to me in older versions the early game consisted of scouring 50' for consumables to sell-ID until you could finally afford a lantern and a word of recall scroll and maybe some basic pieces of armour. The modern game skips over that more or less completely.

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  • emar
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    Last edited by emar; February 1, 2024, 02:07.

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  • emar
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    The user has deleted this post.
    Last edited by emar; February 1, 2024, 02:07.

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  • Gwarl
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    I implemented autofight in composband early on enough for it to also exist in frogcomposband. AFAIK there isn't a single player who uses it. I honestly thought it would be a killer feature.

    With all the above in mind, philosophically speaking, what exactly is going on in the early game? Is it *intended* to be threatless drudgery that ramps into interesting situations and desirable loot?
    Try playing some ancient version like 2.9 or even moria to find out.

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  • Estie
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    You tested only strong @s. Try with a hobbit priest and kobold necromancer.

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  • Are autoexplore and autofight (ala DCSS) worth it in V to reduce early game tedium?

    The user has deleted this post.
    Last edited by emar; February 1, 2024, 02:05.
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