I'm currently playing a dwarf priest and life feels cheesy. Boost your Wisdom stats in the dlvl20-30s and you're literally orbing everything to death at will. The huge ball splash damage from clvl30 means taking out mobs is easy and you can abuse LoS. If you get into trouble the healing spells reset a fight.
I also find HE mages a bit cheesy. I think the HE gets too good INT stats from birth. I really feel the gnome (which is a harder class to play because of weakness and low CON) should have better starting INT bonuses than the HE. HE mages, especially beyond clvl40, become super cheesy.
I suppose an honourable mention would be the HT Warrior.
For me the definition of a cheesy race/class is one that can rely on the same old, same old tactics to rapidly advance. For example, when I play necromancer then I'm using a much greater width of spells to survive and the tactical play is much more intense.
I also find HE mages a bit cheesy. I think the HE gets too good INT stats from birth. I really feel the gnome (which is a harder class to play because of weakness and low CON) should have better starting INT bonuses than the HE. HE mages, especially beyond clvl40, become super cheesy.
I suppose an honourable mention would be the HT Warrior.
For me the definition of a cheesy race/class is one that can rely on the same old, same old tactics to rapidly advance. For example, when I play necromancer then I'm using a much greater width of spells to survive and the tactical play is much more intense.
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