Fun subrace idea: Pariah

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  • Therem Harth
    Knight
    • Jan 2008
    • 926

    Fun subrace idea: Pariah

    (Shamelessly ripped of from WH40K. Obviously.)

    The idea of the Pariah is simple: they're someone who magic doesn't like. They start with Antimagic at 1.000, and get a decent (maybe 0.800 or 0.900?) modifer to it. They cannot learn anything magical, and (obviously) cannot be mages or priests. They don't get any other unusual attributes, except maybe a boost to Saving Throw or somesuch.

    Why is this cool?

    Because this way, you can have an antimagic archer without kludging it up with a Dark Sword of Nothingness or whatever... Or, if you want, a ninj... er, antimagic rogue. Which would be seriously cool.

    Also, because it would be nice to replace the Hermit subrace with something exactly the opposite. Really, when did anyone last play a hermit unless they wanted a massive challenge? Hermits suck. :P
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    You should really go and post this over on the ToME forums.

    Comment

    • paboperfecto
      Scout
      • Dec 2009
      • 27

      #3
      Or maybe try to get it into Furyband.

      Also, because it would be nice to replace the Hermit subrace with something exactly the opposite. Really, when did anyone last play a hermit unless they wanted a massive challenge? Hermits suck. :P
      I play hermits everytime I do a sorcerer because if you run out of MP with a sorcerer you are so dead anyway you might as well be out of HP.

      Comment

      • JohnCW9
        Adept
        • Jul 2009
        • 118

        #4
        Originally posted by paboperfecto
        Or maybe try to get it into Furyband.



        I play hermits everytime I do a sorcerer because if you run out of MP with a sorcerer you are so dead anyway you might as well be out of HP.
        Furyband has outcasts.
        My first legit winner http://angband.oook.cz/ladder-show.php?id=5114

        Comment

        • Therem Harth
          Knight
          • Jan 2008
          • 926

          #5
          Don't be fooled by the name. Outcasts in Furyband can use magic and are quite good at it; they just have permanently bad charisma and luck.

          (I happen to like playing them actually, they make the game a good deal faster. )

          Comment

          • The GP Fury
            Apprentice
            • May 2007
            • 66

            #6
            Originally posted by Therem Harth
            Don't be fooled by the name. Outcasts in Furyband can use magic and are quite good at it; they just have permanently bad charisma and luck.

            (I happen to like playing them actually, they make the game a good deal faster. )
            That is correct. Outcasts are not like the Paraiahs. That is an interesting idea though...
            Photography ~ Tech Blog

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