chancy chasms?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Raajaton
    Swordsman
    • May 2012
    • 273

    #16
    debo ... wtb Sil 1.2 videos on your youtube page.

    Comment

    • taptap
      Knight
      • Jan 2013
      • 677

      #17
      Originally posted by debo
      There are already boots of leaping Not sure what this is doing that those don't, other than being more common. Pretty sure you can even forge the latter, although I have no idea what the cost / penalties are.

      Edit: Oh, all quarterstaves get it, not just specific ego ones. That seems kinda not-Sil-ish, but it's cute
      I found leaping boots to be pretty rare.

      Comment

      • Infinitum
        Swordsman
        • Oct 2013
        • 319

        #18
        So, recently had this really powerful early game character and figured I could use a chasm to skip 150'. Ended up in a room whose only exit was blocked by rubble. No digging implements. No staves of Freedom. Not enough xp to get the song. Game over.

        ..Is this a bug or a feature? Using chasms as ad-hoc downward shafts is one of few upsides of the current implementation, and being cut off from stairways is.. harsh? Makes using them even less of a good idea than it currently is.

        Comment

        • debo
          Veteran
          • Oct 2011
          • 2320

          #19
          This can generally happen when stairs collaps, false floors cave in, etc. If you can make noise, you can sometimes convince a monster to show up to unlock a secret door (or to bore into your room), but other times you might just die.

          The rubble thing in your case was really unfortunate
          Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

          Comment

          • half
            Knight
            • Jan 2009
            • 886

            #20
            Originally posted by Infinitum
            So, recently had this really powerful early game character and figured I could use a chasm to skip 150'. Ended up in a room whose only exit was blocked by rubble. No digging implements. No staves of Freedom. Not enough xp to get the song. Game over.

            ..Is this a bug or a feature? Using chasms as ad-hoc downward shafts is one of few upsides of the current implementation, and being cut off from stairways is.. harsh? Makes using them even less of a good idea than it currently is.
            That isn't very fun. I'd say it is a bug. I'd thought I'd guaranteed full connectivity at early depths in level generation.

            Comment

            Working...
            😀
            😂
            🥰
            😘
            🤢
            😎
            😞
            😡
            👍
            👎