My dwarven smith just found The Forge 'Orodruth' at 200 ft. I'm doing a slow-starter sort of build and I couldn't take the forge or even stay on the level. But I had to try, and of course died.
What's Orodruth? What would it have done for me?
Sil: compilation of annoying deaths
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The young fire-drake breathes fire. The young fire-drake breathes fire. The young fire-drake claws you! You die. Standing next to Anguirel, Belthrolding, and boots of Fingon.Leave a comment:
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My most annoying death to date was one with my Hugoroids guy who had great protection from Nevrast combined with 20+ Evasion and a turd Great cold-drake still managed an unexpected death biteLeave a comment:
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> *** LOW HITPOINT WARNING! ***
> You are too full to drink it.
> You die.
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> You hit the Great cold-drake!!!!
> The Great cold-drake stares deep into your eyes!
> You fall into a deep trance!
> The Great cold-drake bites you!!
> You die.Leave a comment:
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Sil: compilation of annoying deaths
Please post your own.
I just had a great start with a naugrim master smith. He found Orcrist and Shield of the Swan before 300 ft. Then at 350 i came across what must have been two standard packs of easterling archers, at least 6 of them total. I whittled them down till there were 2 left and I had 20 hps with decent protection. I moved once towards them and according to the combat rolls window, one rolled a 20 and the other a 19, against two rolls of 1 for me. Each double criticaled for 3d11, bringing me down to -3 hp.
Still haven't won with a smithing dwarf, but they're pretty fun.Tags: None
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