Part of balancing the game is reigning in the extremely powerful options. People tend not to like this so much, but it is often necessary for good and variable gameplay. The other side of the equation is improving the weak options. This one is good for gameplay and should be fun too. If an ability can't be made better, then at least we might replace it with something better...
So, what are the weakest abilities in Sil?
So, what are the weakest abilities in Sil?
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