Here's a few vaults. They are in Sil's syntax but anyone is free to modify and use how they see fit.
Also, here is a rough design for a new throne room. I've left my notes in. I tested it a bit (with melee and with stealth), but not extremely thoroughly. Feedback on this would be good, if it's wanted.
By the way, I have to gripe about the vault system. Almost no randomisation without duplication, fiddly indexing (having to have stuff in order), needing to specify the size of stuff (you've no idea how many times I messed this up). Make this better for pyrel please!
Also, here is a rough design for a new throne room. I've left my notes in. I tested it a bit (with melee and with stealth), but not extremely thoroughly. Feedback on this would be good, if it's wanted.
By the way, I have to gripe about the vault system. Almost no randomisation without duplication, fiddly indexing (having to have stuff in order), needing to specify the size of stuff (you've no idea how many times I messed this up). Make this better for pyrel please!
Comment